.. |
d_edge.c
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
d_fill.c
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
d_init.c
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
d_modech.c
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
d_part.c
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
d_polyse.c
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
d_scan.c
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
d_sky.c
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
d_sprite.c
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
d_surf.c
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
d_vars.c
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
d_zpoint.c
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
draw.c
|
Move palette setting into viddef_t.
|
2012-04-11 14:58:55 +09:00 |
Makefile.am
|
Make some progress in getting static plugins to link.
|
2012-04-11 14:58:54 +09:00 |
namehack.h
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
screen.c
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
sw32_graph.c
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
sw32_raclip.c
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
sw32_ralias.c
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
sw32_rbsp.c
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
sw32_rdraw.c
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
sw32_redge.c
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
sw32_rmain.c
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
sw32_rmisc.c
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
sw32_rpart.c
|
Make a start on putting the pieces together.
|
2012-04-11 14:58:54 +09:00 |
sw32_rsky.c
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
sw32_rsprite.c
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
sw32_rsurf.c
|
Rename the public symbols for gl, glsl and sw32.
|
2012-04-11 14:58:54 +09:00 |
vid_common_sw32.c
|
Move VID_InitBuffers back from the renderer to targets.
|
2012-04-11 14:58:55 +09:00 |