quakeforge/libs/video
Bill Currie 52168da93e [vulkan] Don't lose other sky cube faces
Because LoadImage uses Hunk_TempAlloc, the face images need to be copied
individually. Really, what's neeeded is to be able to load the image
data into a pre-allocated buffer (ideally, the staging buffer for
vulkan, but that's for later).
2021-04-25 08:38:48 +09:00
..
renderer [vulkan] Don't lose other sky cube faces 2021-04-25 08:38:48 +09:00
targets [vid,render] Clean up fov and aspect 2021-04-01 19:17:19 +09:00
Makemodule.am [build] Move to non-recursive make 2020-06-25 11:35:37 +09:00