quakeforge/libs/video/renderer/vulkan/shader
Bill Currie 7868936b96 [vulkan] Correct the skysheet scaling
Dunno where that 8 came from, but it's quite a bit different from 189/64
(2.953125). Fixes the excessively high skies in vulkan.
2021-07-24 14:23:06 +09:00
..
alias.frag
alias.vert
alias_depth.vert
alias_gbuf.frag [vulkan] Implement deferred emission (fullbrights) 2021-03-22 19:08:16 +09:00
alias_shadow.vert [vulkan] Start work on shadows 2021-04-24 10:40:39 +09:00
bsp_depth.vert
bsp_gbuf.frag [vulkan] Implement deferred emission (fullbrights) 2021-03-22 19:08:16 +09:00
bsp_gbuf.geom
bsp_gbuf.vert
bsp_shadow.vert [vulkan] Start work on shadows 2021-04-24 10:40:39 +09:00
bsp_sky.frag [vulkan] Correct the skysheet scaling 2021-07-24 14:23:06 +09:00
bsp_turb.frag [vulkan] Implement water surface rendering 2021-03-23 12:24:24 +09:00
compose.frag [vulkan] Tweak the lighting to look a bit better 2021-03-20 19:15:06 +09:00
lighting.frag [vulkan] Create shadow maps and basic data 2021-04-29 20:54:38 +09:00
passthrough.vert
pushcolor.frag
quakebsp.frag
quakebsp.vert
shadow.geom [vulkan] Start work on shadows 2021-04-24 10:40:39 +09:00
twod.frag
twod.vert