quakeforge/libs/video/renderer/vulkan
Bill Currie 50740c1014 [model] Remove the confusion about numleafs
The fact that numleafs did not include leaf 0 actually caused in many
places due to never being sure whether to add 1. Hopefully this fixes
some of the confusion. (and that comment in sv_init didn't last long :P)
2021-07-27 12:38:08 +09:00
..
shader [vulkan] Correct the skysheet scaling 2021-07-24 14:23:06 +09:00
test [vulkan] Fix compiling on 32-bit systems 2021-07-06 11:54:12 +09:00
vkgen [vulkan] Silence vkgen's debug output 2021-07-06 12:27:21 +09:00
barrier.c [vulkan] Clean up buffer barriers a bit 2021-04-24 15:47:31 +09:00
buffer.c Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
capture.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
command.c [vulkan] Use darray size to control cmd buffer count 2021-01-15 22:45:49 +09:00
deferred.plist [vulkan] Use more correct dependency flags 2021-04-18 18:56:31 +09:00
descriptor.c [vulkan] Clean up some tangled dependencies 2021-01-04 17:26:39 +09:00
device.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
image.c [vulkan] Clean up image barriers a bit 2021-04-24 12:42:29 +09:00
instance.c [vulkan] Move viewport and scissor into vulkan_ctx 2021-04-01 11:44:30 +09:00
memory.c Rework much of the Vulkan array handling 2020-02-17 20:29:35 +09:00
pipeline.c [vulkan] Destroy pipeline on shutdown 2021-01-05 23:54:22 +09:00
projection.c [vulkan] Add tan and cos perspective projection 2021-04-29 19:27:01 +09:00
qfpipeline.plist [vulkan] Start work on shadows 2021-04-24 10:40:39 +09:00
renderpass.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
scrap.c [vulkan] Clean up image barriers a bit 2021-04-24 12:42:29 +09:00
shader.c [vulkan] Start work on shadows 2021-04-24 10:40:39 +09:00
shadow.plist [vulkan] Start work on shadows 2021-04-24 10:40:39 +09:00
staging.c [util] Rename qfplist.[ch] 2021-03-21 16:13:03 +09:00
swapchain.c [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
util.c Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
util.h Fix a couple more optimization warnings 2020-02-11 15:59:12 +09:00
vkparse.c [vulkan] Clean up misuse of va for vulkan handles 2021-04-22 19:47:42 +09:00
vkparse.h [util] Rename qfplist.[ch] 2021-03-21 16:13:03 +09:00
vkparse.plist [vulkan] Parse clear values 2021-02-23 14:37:48 +09:00
vulkan_alias.c [vulkan] Implement view model rendering 2021-07-25 14:03:25 +09:00
vulkan_bsp.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
vulkan_compose.c [vulkan] Fix a couple of minor issues 2021-04-19 18:07:45 +09:00
vulkan_draw.c [qw] Clean up netgraph somewhat 2021-07-11 10:59:27 +09:00
vulkan_lighting.c [model] Remove the confusion about numleafs 2021-07-27 12:38:08 +09:00
vulkan_lightmap.c [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
vulkan_main.c [vulkan] Fix a missed array index edit 2021-07-26 11:43:31 +09:00
vulkan_matrices.c [vulkan] Set the 2d near distance to 0 2021-07-25 14:21:37 +09:00
vulkan_particles.c [vulkan] Make some little cleanups 2021-01-20 01:23:24 +09:00
vulkan_texture.c [vulkan] Clean up image barriers a bit 2021-04-24 12:42:29 +09:00
vulkan_vid_common.c [vulkan] Clean up buffer barriers a bit 2021-04-24 15:47:31 +09:00