mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-12-21 01:50:53 +00:00
ad175d054b
wow, talk about doing things the wrong way. I guess that's the problem with following a book targeted for C++: you get all that safety-goat nonsense.
157 lines
5.3 KiB
C
157 lines
5.3 KiB
C
#ifndef __QF_Vulkan_pipeline_h
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#define __QF_Vulkan_pipeline_h
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#include "QF/darray.h"
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typedef struct qfv_pipelineshaderstateset_s
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DARRAY_TYPE (VkPipelineShaderStageCreateInfo) qfv_pipelineshaderstateset_s;
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#define QFV_AllocPipelineShaderStageSet(num, allocator) \
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DARRAY_ALLOCFIXED (qfv_pipelineshaderstateset_s, num, allocator)
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typedef struct qfv_vertexinputbindingset_s
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DARRAY_TYPE (VkVertexInputBindingDescription) qfv_vertexinputbindingset_t;
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#define QFV_AllocVertexInputBindingSet(num, allocator) \
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DARRAY_ALLOCFIXED (qfv_vertexinputbindingset_t, num, allocator)
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typedef struct qfv_vertexinputattributeset_s
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DARRAY_TYPE (VkVertexInputAttributeDescription)
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qfv_vertexinputattributeset_t;
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#define QFV_AllocVertexInputAttributeSet(num, allocator) \
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DARRAY_ALLOCFIXED (qfv_vertexinputattributeset_t, num, allocator)
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typedef struct qfv_vertexinputstate_s {
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qfv_vertexinputbindingset_t *bindings;
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qfv_vertexinputattributeset_t *attributes;
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} qfv_vertexinputstate_t;
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typedef struct qfv_pipelineinputassembly_s {
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VkPrimitiveTopology topology;
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VkBool32 primativeRestartEnable;
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} qfv_pipelineinputassembly_t;
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typedef struct qfv_pipelinetessellation_s {
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uint32_t patchControlPoints;
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} qfv_pipelinetessellation_t;
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typedef struct qfv_viewportset_s DARRAY_TYPE (VkViewport) qfv_viewportset_t;
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#define QFV_AllocViewportSet(num, allocator) \
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DARRAY_ALLOCFIXED (qfv_viewportset_t, num, allocator)
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typedef struct qfv_scissorsset_s DARRAY_TYPE (VkRect2D) qfv_scissorsset_t;
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#define QFV_AllocScissorsSet(num, allocator) \
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DARRAY_ALLOCFIXED (qfv_scissorsset_t, num, allocator)
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typedef struct qfv_viewportinfo_s {
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qfv_viewportset_t *viewportset;
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qfv_scissorsset_t *scissorsset;
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} qfv_viewportinfo_t;
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typedef struct qfv_pipelinerasterization_s {
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VkBool32 depthClampEnable;
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VkBool32 rasterizerDiscardEnable;
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VkPolygonMode polygonMode;
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VkCullModeFlags cullMode;
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VkFrontFace frontFace;
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VkBool32 depthBiasEnable;
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float depthBiasConstantFactor;
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float depthBiasClamp;
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float depthBiasSlopeFactor;
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float lineWidth;
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} qfv_pipelinerasterization_t;
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typedef struct qfv_pipelinemultisample_s {
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VkSampleCountFlagBits rasterizationSamples;
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VkBool32 sampleShadingEnable;
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float minSampleShading;
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const VkSampleMask *sampleMask;
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VkBool32 alphaToCoverageEnable;
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VkBool32 alphaToOneEnable;
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} qfv_pipelinemultisample_t;
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typedef struct qfv_pipelinedepthandstencil_s {
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VkBool32 depthTestEnable;
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VkBool32 depthWriteEnable;
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VkCompareOp depthCompareOp;
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VkBool32 depthBoundsTestEnable;
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VkBool32 stencilTestEnable;
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VkStencilOpState front;
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VkStencilOpState back;
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float minDepthBounds;
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float maxDepthBounds;
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} qfv_pipelinedepthandstencil_t;
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typedef struct qfv_blendattachmentset_s
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DARRAY_TYPE (VkPipelineColorBlendAttachmentState) qfv_blendattachmentset_t;
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#define QFV_AllocBlendAttachmentSet(num, allocator) \
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DARRAY_ALLOCFIXED (qfv_blendattachmentset_t, num, allocator)
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typedef struct qfv_dynamicstateset_s
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DARRAY_TYPE (VkDynamicState) qfv_dynamicstateset_t;
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#define QFV_AllocDynamicStateSet(num, allocator) \
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DARRAY_ALLOCFIXED (qfv_dynamicstateset_t, num, allocator)
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typedef struct qfv_pushconstantrangeset_s
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DARRAY_TYPE (VkPushConstantRange) qfv_pushconstantrangeset_t;
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#define QFV_AllocPushConstantRangeSet(num, allocator) \
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DARRAY_ALLOCFIXED (qfv_pushconstantrangeset_t, num, allocator)
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typedef struct qfv_pipelineset_s DARRAY_TYPE (VkPipeline) qfv_pipelineset_t;
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#define QFV_AllocPipelineSet(num, allocator) \
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DARRAY_ALLOCFIXED (qfv_pipelineset_t, num, allocator)
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typedef struct qfv_graphicspipelinecreateinfoset_s
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DARRAY_TYPE (VkGraphicsPipelineCreateInfo)
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qfv_graphicspipelinecreateinfoset_t;
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#define QFV_AllocGraphicsPipelineCreateInfoSet(num, allocator) \
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DARRAY_ALLOCFIXED (qfv_graphicspipelinecreateinfoset_t, num, allocator)
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typedef struct qfv_computepipelinecreateinfoset_s
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DARRAY_TYPE (VkComputePipelineCreateInfo)
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qfv_computepipelinecreateinfoset_t;
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#define QFV_AllocComputePipelineCreateInfoSet(num, allocator) \
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DARRAY_ALLOCFIXED (qfv_computepipelinecreateinfoset_t, num, allocator)
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typedef struct qfv_pipelinecacheset_s
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DARRAY_TYPE (VkPipelineCache) qfv_pipelinecacheset_t;
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#define QFV_AllocPipelineCacheSet(num, allocator) \
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DARRAY_ALLOCFIXED (qfv_pipelinecacheset_t, num, allocator)
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VkShaderModule QFV_CreateShaderModule (struct qfv_device_s *device,
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size_t size, const uint32_t *code);
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struct dstring_s;
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VkPipelineCache QFV_CreatePipelineCache (struct qfv_device_s *device,
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struct dstring_s *cacheData);
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struct dstring_s *QFV_GetPipelineCacheData (struct qfv_device_s *device,
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VkPipelineCache cache);
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void QFV_MergePipelineCaches (struct qfv_device_s *device,
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VkPipelineCache targetCache,
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qfv_pipelinecacheset_t *sourceCaches);
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struct qfv_descriptorsetlayoutset_s;
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VkPipelineLayout
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QFV_CreatePipelineLayout (struct qfv_device_s *device,
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struct qfv_descriptorsetlayoutset_s *layouts,
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qfv_pushconstantrangeset_t *pushConstants);
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qfv_pipelineset_t *
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QFV_CreateGraphicsPipelines (struct qfv_device_s *device,
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VkPipelineCache cache,
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qfv_graphicspipelinecreateinfoset_t *gpciSet);
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qfv_pipelineset_t *
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QFV_CreateComputePipelines (struct qfv_device_s *device,
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VkPipelineCache cache,
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qfv_computepipelinecreateinfoset_t *cpciSet);
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#endif//__QF_Vulkan_pipeline_h
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