.. |
.gitignore
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FINALLY, the nq and qw renderers are merged. the view and particle subsystems
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2001-05-24 19:22:35 +00:00 |
d_draw.S
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re-enable asm for static builds
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2001-06-11 20:59:48 +00:00 |
d_edge.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
d_fill.c
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make qf gcc 3.3 clean
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2003-04-17 00:01:48 +00:00 |
d_init.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
d_modech.c
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make qf gcc 3.3 clean
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2003-04-17 00:01:48 +00:00 |
d_part.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
d_parta.S
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pt_color is now an int so don't convert it
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2002-01-04 04:12:10 +00:00 |
d_polysa.S
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remove some magic numbers (sloppy coder:P)
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2003-08-28 02:24:08 +00:00 |
d_polyse.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
d_scan.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
d_scana.S
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re-enable asm for static builds
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2001-06-11 20:59:48 +00:00 |
d_sky.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
d_spr8.S
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re-enable asm for static builds
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2001-06-11 20:59:48 +00:00 |
d_sprite.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
d_surf.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
d_vars.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
d_varsa.S
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lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading
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2001-11-21 19:13:53 +00:00 |
d_zpoint.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
draw.c
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provide a builtin to draw a crosshair.
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2004-02-13 23:16:33 +00:00 |
fpu.c
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alpha compile fixes (unused functions)
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2003-03-08 07:17:32 +00:00 |
fpua.S
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be consistent with WIN32 and _WIN32 (now all _WIN32)
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2004-01-20 03:47:27 +00:00 |
Makefile.am
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--disable-static now works (thanks for the heads-up, raorn)
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2003-12-22 20:51:08 +00:00 |
nonintel.c
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More x86-64 (AMD, not intel IA64, taniwha!) fixes.
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2003-02-12 23:41:20 +00:00 |
screen.c
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full path reporting when writing screenshots
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2004-04-14 03:31:08 +00:00 |
surf8.S
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lots of code cleanup. Merge Mod_LoadAllSkins, merge the sw32 model loading
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2001-11-21 19:13:53 +00:00 |
sw_graph.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
sw_raclip.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
sw_raclipa.S
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be consistent with WIN32 and _WIN32 (now all _WIN32)
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2004-01-20 03:47:27 +00:00 |
sw_ralias.c
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Working towards merging q2 model, sprite, and map support. Check back in a few
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2004-02-08 02:49:38 +00:00 |
sw_raliasa.S
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re-enable asm for static builds
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2001-06-11 20:59:48 +00:00 |
sw_rbsp.c
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seem to have the itterative world rendering working now (fingers crossed:)
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2004-02-26 22:53:30 +00:00 |
sw_rdraw.c
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make qf gcc 3.3 clean
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2003-04-17 00:01:48 +00:00 |
sw_rdrawa.S
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well, that's one way to confuse anybody
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2002-06-03 07:23:41 +00:00 |
sw_redge.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
sw_redgea.S
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re-enable asm for static builds
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2001-06-11 20:59:48 +00:00 |
sw_rmain.c
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win32 compile fixes
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2004-11-06 02:21:00 +00:00 |
sw_rmisc.c
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serious cleanup of refdef calculations.
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2004-02-08 00:37:11 +00:00 |
sw_rpart.c
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Make trails in sw renderers const-friendly.
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2003-10-23 03:53:59 +00:00 |
sw_rsky.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
sw_rsprite.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
sw_rsurf.c
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make qf gcc 3.3 clean
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2003-04-17 00:01:48 +00:00 |
sw_rvarsa.S
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well, that's one way to confuse anybody
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2002-06-03 07:23:41 +00:00 |
sw_skin.c
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
transform.S
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re-enable asm for static builds
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2001-06-11 20:59:48 +00:00 |