quakeforge/libs/models
Bill Currie 5a57280aa9 [gl] Use glGenTextures to allocate texture numbers
While the scheme of using our own allocated did work just fine, fisheye
rendering uses glGenTextures which caused a texture id clash and thus
invalid operations (the cube map texture happened to be the same as the
console background texture). Sure, I could have just "fixed" the fisheye
init code, but this brings gl closer in line with glsl (which makes
extensive use of glGenTextures and glDeleteTextures). This doesn't fix
any texture leaks gl has (plenty, I imagine), but it's a step in the
right direction.
2022-03-15 13:29:05 +09:00
..
alias [vulkan] Switch alias pipeline to multi-texture 2021-12-24 06:45:13 +09:00
brush [vulkan] Abandon bindless rendering 2021-12-24 06:45:13 +09:00
iqm [util] Make developer flag names easier to manage 2021-03-29 22:38:47 +09:00
sprite [vulkan] Implement the sprite render passes 2021-12-24 06:45:13 +09:00
test [test] Get the tests building again 2021-02-05 21:43:12 +09:00
clip_hull.c [model] Clean up the globals around model loading 2021-02-01 14:39:00 +09:00
fullbright.c [model] Swap fullbright/top/bottom color func params 2021-12-24 06:45:13 +09:00
gl_model_fullbright.c [model] Swap fullbright/top/bottom color func params 2021-12-24 06:45:13 +09:00
gl_skin.c [gl] Use glGenTextures to allocate texture numbers 2022-03-15 13:29:05 +09:00
glsl_skin.c Do a const-correctness run on palettes. 2013-01-27 19:57:40 +09:00
Makemodule.am [model] Move Mod_CalcFullbright to its own file 2021-01-19 14:54:39 +09:00
model.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
null_model.c [model] Remove empty brush model functions 2021-01-19 08:26:53 +09:00
portal.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
skin.c [model] Swap fullbright/top/bottom color func params 2021-12-24 06:45:13 +09:00
sw_skin.c Nuke the rcsid stuff. 2012-04-22 10:56:32 +09:00
trace.c [math] Clean up vector component operations 2022-01-02 01:15:17 +09:00
vulkan_skin.c [model] Build vulkan model libs 2021-01-19 14:12:49 +09:00
winding.c Fix a bunch of issues found by gcc-11 2021-06-13 14:30:59 +09:00