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The debug subsystem now uses the resources system to ensure it cleans up, and its data is now semi-private. Unfortunately, PR_LoadDebug had to remain public for qfprogs because using PR_RunLoadFuncs would cause builtin resolution to complain. |
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.. | ||
audio | ||
client | ||
console | ||
gamecode | ||
gib | ||
image | ||
models | ||
net | ||
qw | ||
ruamoko | ||
util | ||
video | ||
Makefile.am |