quakeforge/libs
Bill Currie 45aa8e6504 [util] Loosen affine test epsilon for SEB
Scaling the checks by 1e-6 was a little too tight for very small
triangles, but 1e-5 seems to work well. This fixes SEB getting stuck for
a ridiculously small (for quake) triangle in ad_tears (probably resulted
from some bad math in qfbsp when generating the portal file from the
bsp).
2021-07-29 15:03:54 +09:00
..
audio [win] Fix a pile of bitrot 2021-07-11 13:30:52 +09:00
client [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
console [console] Clean up key_menu input handling 2021-07-24 14:21:54 +09:00
gamecode [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
gib Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
image Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
input [console] Untangle console and menu toggling 2021-07-23 02:28:37 +09:00
models Do an audit of hunk mark usage 2021-07-29 11:43:27 +09:00
net [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
scene [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00
ui [ui] Add two view manipulation functions 2021-07-10 17:57:59 +09:00
util [util] Loosen affine test epsilon for SEB 2021-07-29 15:03:54 +09:00
video [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00