quakeforge/include/QF/Vulkan/qf_alias.h
Bill Currie 928408bad9 [vulkan] Support multiple render passes
Multiple render passes are needed for supporting shadow mapping, and
this is a huge step towards breaking the Vulkan render free of Quake,
and hopefully will lead the way for breaking the GL renderers free as
well.
2021-12-24 06:45:12 +09:00

120 lines
3.3 KiB
C

/*
qf_alias.h
Vulkan specific alias model stuff
Copyright (C) 2012 Bill Currie <bill@taniwha.org>
Copyright (C) 2021 Bill Currie <bill@taniwha.org>
Author: Bill Currie <bill@taniwha.org>
Date: 2012/1/7
Date: 2021/1/18
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifndef __QF_Vulkan_qf_alias_h
#define __QF_Vulkan_qf_alias_h
#include "QF/darray.h"
#include "QF/model.h"
#include "QF/modelgen.h"
#include "QF/Vulkan/qf_vid.h"
#include "QF/Vulkan/command.h"
typedef struct aliasvrt_s {
float vertex[4];
float normal[4];
} aliasvrt_t;
typedef struct aliasuv_s {
float u, v;
} aliasuv_t;
typedef struct qfv_alias_mesh_s {
VkBuffer vertex_buffer;
VkBuffer uv_buffer;
VkBuffer index_buffer;
VkDeviceMemory memory;
} qfv_alias_mesh_t;
typedef struct qfv_alias_skin_s {
VkDeviceMemory memory;
VkImage image;
VkImageView view;
byte colora[4];
byte colorb[4];
} qfv_alias_skin_t;
#define ALIAS_BUFFER_INFOS 1
#define ALIAS_IMAGE_INFOS 1
typedef enum {
QFV_aliasDepth,
QFV_aliasGBuffer,
QFV_aliasTranslucent,
QFV_aliasNumPasses
} QFV_AliasSubpass;
typedef struct aliasframe_s {
qfv_cmdbufferset_t cmdSet;
VkDescriptorBufferInfo bufferInfo[ALIAS_BUFFER_INFOS];
VkDescriptorImageInfo imageInfo[ALIAS_IMAGE_INFOS];
VkWriteDescriptorSet descriptors[ALIAS_BUFFER_INFOS + ALIAS_IMAGE_INFOS];
} aliasframe_t;
typedef struct aliasframeset_s
DARRAY_TYPE (aliasframe_t) aliasframeset_t;
typedef struct aliasctx_s {
aliasframeset_t frames;
VkPipeline depth;
VkPipeline gbuf;
VkPipelineLayout layout;
VkSampler sampler;
} aliasctx_t;
struct vulkan_ctx_s;
struct qfv_renderframe_s;
struct entity_s;
struct mod_alias_ctx_s;
void *Vulkan_Mod_LoadSkin (struct mod_alias_ctx_s *alias_ctx, byte *skin,
int skinsize, int snum, int gnum, qboolean group,
maliasskindesc_t *skindesc,
struct vulkan_ctx_s *ctx);
void Vulkan_Mod_FinalizeAliasModel (struct mod_alias_ctx_s *alias_ctx,
struct vulkan_ctx_s *ctx);
void Vulkan_Mod_LoadExternalSkins (struct mod_alias_ctx_s *alias_ctx,
struct vulkan_ctx_s *ctx);
void Vulkan_Mod_MakeAliasModelDisplayLists (struct mod_alias_ctx_s *alias_ctx,
void *_m, int _s, int extra,
struct vulkan_ctx_s *ctx);
void Vulkan_AliasBegin (struct qfv_renderframe_s *rFrame);
void Vulkan_DrawAlias (struct entity_s *ent, struct qfv_renderframe_s *rFrame);
void Vulkan_AliasEnd (struct qfv_renderframe_s *rFrame);
void Vulkan_Alias_Init (struct vulkan_ctx_s *ctx);
void Vulkan_Alias_Shutdown (struct vulkan_ctx_s *ctx);
void Vulkan_AliasDepthRange (struct qfv_renderframe_s *rFrame, float n, float f);
#endif//__QF_Vulkan_qf_alias_h