quakeforge/libs/client
Bill Currie 34daf9032d [renderer] Get trails rendering again
They're not quite working (trail path offset is incorrect) but their
pixels are getting to the screen. Also, lifetimes are off for rocket
trails in that as soon as the entity dies, so does the trail.
2023-11-23 13:58:44 +09:00
..
cl_chase.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cl_effects.c [renderer] Get trails rendering again 2023-11-23 13:58:44 +09:00
cl_entities.c [ecs] Move ECS core into its own library 2022-10-26 17:24:03 +09:00
cl_input.c [client] Correct the description of move.up axis 2023-07-12 00:40:37 +09:00
cl_light.c [scene] Put lights into the bsp tree via efrags 2023-07-22 17:53:07 +09:00
cl_particles.c [cvar] Make cvars properly typed 2022-04-24 19:15:22 +09:00
cl_screen.c [ui] Make Canvas_SetLen operate on only one canvas 2023-07-08 20:56:40 +09:00
cl_temp_entities.c [client] Put dynamic lights on separate entities 2023-08-05 01:42:15 +09:00
cl_view.c [scene] Implement Scene_FreeAllEntities (and use it) 2023-07-22 16:50:18 +09:00
cl_world.c [scene] Add flags for finer rendering control 2023-08-05 18:09:20 +09:00
default_input.plist [client] Add bindings for load and quickload in demos 2021-12-24 06:45:13 +09:00
hud.c [ui] Remove some extra debug outlines 2023-01-21 11:20:09 +09:00
locs.c [scene] Move dynamic lights into the scene ECS 2023-08-04 15:08:56 +09:00
Makemodule.am Merge branch 'master' into wip-trails 2023-07-12 21:12:01 +09:00
old_keys.c [client] Block binding of the escape key 2021-11-28 23:22:11 +09:00
particles.part Merge branch 'master' into wip-trails 2023-07-12 21:12:01 +09:00
sbar.c Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00