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classes
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don't need to see these :)
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2003-12-19 04:25:07 +00:00 |
GL
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Add QFGL_WANT, and ability to handle non-required extensions.
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2004-01-28 02:49:57 +00:00 |
plugin
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extend the sound api slightly to ease things like cd_file and make cd_file
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2004-01-21 02:52:12 +00:00 |
.gitignore
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bspfile.h
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get rid of some unneeded defines and ifdefs
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2003-08-28 23:26:59 +00:00 |
cbuf.h
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allow cbufs to have a callback for unknown commands. if the callback
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2003-11-20 07:02:14 +00:00 |
cdaudio.h
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checksum.h
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clip_hull.h
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cmd.h
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Various cleanups and bugfixes. Added proper line number reporting to
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2003-02-14 08:06:01 +00:00 |
console.h
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make the console run at full speed no matter what demo_speed is at. what a
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2003-07-25 22:21:47 +00:00 |
crc.h
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csqc.h
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move the bulk of what whas libQFcsqc to libQFruamoko.
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2004-01-16 05:46:19 +00:00 |
cvar.h
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draw.h
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make the console run at full speed no matter what demo_speed is at. what a
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2003-07-25 22:21:47 +00:00 |
dstring.h
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dstrings now have individual memory management functions
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2003-12-22 23:35:22 +00:00 |
gib.h
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several libs can now get built as dlls in windows: console, gamecode,
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2004-01-19 07:47:41 +00:00 |
hash.h
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some doxygen tweaks
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2003-08-31 05:24:24 +00:00 |
hl.h
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idparse.h
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image.h
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nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a
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2003-09-04 18:59:39 +00:00 |
in_event.h
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revert the inappropriately complicated event code for the simpler version.
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2003-04-08 19:20:48 +00:00 |
info.h
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remove a whole swath of potential buffer overflows by removing the buffer.
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2003-08-05 01:45:52 +00:00 |
input.h
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in_mouse_accel patch from qize@gmx.net
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2003-09-04 22:29:40 +00:00 |
joystick.h
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Remove dead cvar.
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2003-02-14 02:21:31 +00:00 |
keys.h
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move the bulk of what whas libQFcsqc to libQFruamoko.
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2004-01-16 05:46:19 +00:00 |
link.h
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llist.h
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Introducing the GIB Object System (TM). This breaks scriptable HUD for now
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2003-09-11 06:03:13 +00:00 |
locs.h
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make gcc more anal about prototypes, string constants and function
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2003-01-06 18:28:13 +00:00 |
Makefile.am
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move the bulk of what whas libQFcsqc to libQFruamoko.
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2004-01-16 05:46:19 +00:00 |
mathlib.h
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this should fix static win32 builds
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2004-01-21 00:15:35 +00:00 |
mdfour.h
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model.h
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gl_external_textures -> gl_textures_external, plus whitespace & codingstyle.
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2003-12-23 20:05:52 +00:00 |
modelgen.h
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WildCode's alias model VA prepatory patch
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2003-04-08 04:13:49 +00:00 |
msg.h
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Mike Gorchak's <mike@malva.ua> second (final for now:) QNX patch. renames
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2004-01-20 06:11:00 +00:00 |
object.h
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Added a finalize method to all Objects and modified the garbage
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2003-12-09 06:57:35 +00:00 |
pak.h
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pakfile.h
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convert \ to / while extracting and accecpt file names on the command line
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2003-09-10 20:48:59 +00:00 |
pcx.h
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plugin.h
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several libs can now get built as dlls in windows: console, gamecode,
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2004-01-19 07:47:41 +00:00 |
png.h
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PNG write support from DrSpliff
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2003-09-09 16:18:13 +00:00 |
pr_comp.h
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correct pr_symtab_t to include the pointer to the array of selectors used
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2003-08-23 06:15:19 +00:00 |
pr_debug.h
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pr_obj.h
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correct pr_symtab_t to include the pointer to the array of selectors used
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2003-08-23 06:15:19 +00:00 |
progs.h
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make printing of global contents in PR_PrintStatement optional so
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2004-01-31 04:26:01 +00:00 |
qargs.h
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make gcc more anal about prototypes, string constants and function
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2003-01-06 18:28:13 +00:00 |
qdefs.h
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qendian.h
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Replace removed bigendian declaration.
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2003-02-23 22:53:03 +00:00 |
qfplist.h
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more doxygen fixes
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2004-01-17 08:09:30 +00:00 |
qtypes.h
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show_fps -> hud_fps, show_ping -> hud_ping, show_pl -> hud_pl,
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2003-07-27 23:20:11 +00:00 |
quakefs.h
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Grievre's gamedir callback patch to fix mangled sounds on gamedir change
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2004-02-03 03:01:06 +00:00 |
quakeio.h
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nuke Qexpand_squiggle. instead, expand ~ to $HOME on qfs initialization and
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2003-05-23 17:17:01 +00:00 |
render.h
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Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet).
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2003-03-20 19:58:18 +00:00 |
riff.h
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make riff.c portable
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2003-04-10 22:52:58 +00:00 |
ruamoko.h
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more rua cleanups: now just one init function to call (it calls the rest)
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2004-01-16 07:03:58 +00:00 |
screen.h
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Missed one. And fixed duplicate declaration of scr_viewsize Deek noticed.
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2003-07-28 00:32:41 +00:00 |
sizebuf.h
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skin.h
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sound.h
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extend the sound api slightly to ease things like cd_file and make cd_file
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2004-01-21 02:52:12 +00:00 |
spritegn.h
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sys.h
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Sys_PathType has been unnecessary for a while so nuke it
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2004-01-13 21:30:13 +00:00 |
teamplay.h
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make gcc more anal about prototypes, string constants and function
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2003-01-06 18:28:13 +00:00 |
tga.h
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
uint32.h
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va.h
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
ver_check.h
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vid.h
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kill VID_HandlePause and IN_HandlePause as they never did anything and
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2003-04-08 17:55:32 +00:00 |
view.h
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add view_insert to provide greater control over view order
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2003-05-06 02:41:37 +00:00 |
wad.h
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can now dump a map's textures to a wad file (name currently based on bsp
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2004-01-15 07:16:44 +00:00 |
wadfile.h
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can now dump a map's textures to a wad file (name currently based on bsp
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2004-01-15 07:16:44 +00:00 |
zone.h
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