quakeforge/libs
Bill Currie 3bb54bc20a [renderer] Up some limits so I can test with ad_tears
The map uses 41% of a 4k light map scrap, and 512 texture descriptors
wasn't enough for vulkan. Ouch. I do need to get cvars on these things,
but this will do for now (decades later...)
2022-05-22 11:59:53 +09:00
..
audio [audio] Handle multiple cue points in wav files 2022-05-22 11:59:53 +09:00
client [client] Pre-cache temp entity data after clearing memory 2022-05-19 13:26:45 +09:00
console [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
gamecode [gamecode] Plug a nasty buffer overflow 2022-05-21 14:28:47 +09:00
gib [gib] Plug some memory leaks 2022-05-12 19:58:18 +09:00
image [image] Set texture type for no-load tga images 2022-05-04 13:50:55 +09:00
input [input] Clear button inputs when IN_ClearStates called 2022-05-19 16:47:47 +09:00
models [mode] Go back to using dclipnode_t everywhere 2022-05-19 15:16:53 +09:00
net Merge branch 'master' into wip-rua_scene 2022-04-25 08:13:35 +09:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ruamoko] Free buffer used for loading plists 2022-05-12 22:47:55 +09:00
scene [scene] Improve directional light handling 2022-05-19 13:26:45 +09:00
ui [ui] Free the view's children array 2022-05-12 19:58:18 +09:00
util [plugin] Pull plugin from list before calling its shutdown 2022-05-13 09:50:24 +09:00
video [renderer] Up some limits so I can test with ad_tears 2022-05-22 11:59:53 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00