mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-26 14:20:59 +00:00
3bb54bc20a
The map uses 41% of a 4k light map scrap, and 512 texture descriptors wasn't enough for vulkan. Ouch. I do need to get cvars on these things, but this will do for now (decades later...) |
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.. | ||
audio | ||
client | ||
console | ||
gamecode | ||
gib | ||
image | ||
input | ||
models | ||
net | ||
qw | ||
ruamoko | ||
scene | ||
ui | ||
util | ||
video | ||
Makemodule.am |