quakeforge/ruamoko/game/gameent.h
2002-08-14 15:40:30 +00:00

23 lines
469 B
Objective-C

#ifndef __gameent_h
#define __gameent_h
#include "entity.h"
@extern .vector angles;
@extern .float modelindex;
@extern .float movetype;
@extern .string model;
@extern .float frame;
@extern .float colormap;
@extern .vector mins;
@extern .vector maxs;
@extern .vector velocity;
@extern .vector origin;
@extern .float flags;
@extern .vector v_angle;
@interface GameEntity : Entity
-(BOOL)takeDamage:weapon :inflictor :attacker :(float)damage;
@end
#endif//__gameent_h