mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-17 10:20:55 +00:00
392 lines
8.9 KiB
C
392 lines
8.9 KiB
C
/*
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snd_win.c
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(description)
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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static __attribute__ ((used)) const char rcsid[] =
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"$Id$";
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#define CINTERFACE
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#include "winquake.h"
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#include "QF/cvar.h"
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#include "QF/plugin.h"
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#include "QF/qargs.h"
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#include "QF/sys.h"
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#include "snd_internal.h"
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// 64K is > 1 second at 16-bit, 22050 Hz
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#define WAV_BUFFERS 64
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#define WAV_MASK 0x3F
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#define WAV_BUFFER_SIZE 0x0400
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#define SECONDARY_BUFFER_SIZE 0x10000
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typedef enum { SIS_SUCCESS, SIS_FAILURE, SIS_NOTAVAIL } sndinitstat;
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static qboolean snd_firsttime = true;
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static int sample16;
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static int snd_sent, snd_completed;
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static int snd_blocked = 0;
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static volatile dma_t sn;
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/*
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Global variables. Must be visible to window-procedure function
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so it can unlock and free the data block after it has been played.
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*/
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static HANDLE hData;
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static HPSTR lpData;//, lpData2;
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static HGLOBAL hWaveHdr;
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static LPWAVEHDR lpWaveHdr;
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static HWAVEOUT hWaveOut;
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//static WAVEOUTCAPS wavecaps;
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static DWORD gSndBufSize;
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static qboolean SNDDMA_InitWav (void);
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static cvar_t *snd_stereo;
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static cvar_t *snd_rate;
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static cvar_t *snd_bits;
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static plugin_t plugin_info;
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static plugin_data_t plugin_info_data;
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static plugin_funcs_t plugin_info_funcs;
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static general_data_t plugin_info_general_data;
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static general_funcs_t plugin_info_general_funcs;
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static snd_output_data_t plugin_info_snd_output_data;
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static snd_output_funcs_t plugin_info_snd_output_funcs;
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static void
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SNDDMA_Init_Cvars (void)
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{
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snd_stereo = Cvar_Get ("snd_stereo", "1", CVAR_ROM, NULL,
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"sound stereo output");
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snd_rate = Cvar_Get ("snd_rate", "11025", CVAR_ROM, NULL,
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"sound playback rate. 0 is system default");
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snd_bits = Cvar_Get ("snd_bits", "16", CVAR_ROM, NULL,
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"sound sample depth. 0 is system default");
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}
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static void
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SNDDMA_BlockSound (void)
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{
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if (++snd_blocked == 1)
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waveOutReset (hWaveOut);
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}
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static void
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SNDDMA_UnblockSound (void)
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{
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if (!snd_blocked)
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--snd_blocked;
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}
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static void
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FreeSound (void)
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{
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int i;
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if (hWaveOut) {
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waveOutReset (hWaveOut);
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if (lpWaveHdr) {
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for (i = 0; i < WAV_BUFFERS; i++)
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waveOutUnprepareHeader (hWaveOut, lpWaveHdr + i,
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sizeof (WAVEHDR));
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}
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waveOutClose (hWaveOut);
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if (hWaveHdr) {
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GlobalUnlock (hWaveHdr);
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GlobalFree (hWaveHdr);
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}
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if (hData) {
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GlobalUnlock (hData);
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GlobalFree (hData);
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}
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}
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hWaveOut = 0;
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hData = 0;
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hWaveHdr = 0;
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lpData = NULL;
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lpWaveHdr = NULL;
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}
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/*
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SNDDM_InitWav
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Crappy windows multimedia base
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*/
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static qboolean
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SNDDMA_InitWav (void)
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{
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int i;
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HRESULT hr;
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WAVEFORMATEX format;
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snd_sent = 0;
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snd_completed = 0;
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if (!snd_stereo->int_val) {
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sn.channels = 1;
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} else {
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sn.channels = 2;
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}
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sn.samplebits = snd_bits->int_val;
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sn.speed = snd_rate->int_val;
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memset (&format, 0, sizeof (format));
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format.wFormatTag = WAVE_FORMAT_PCM;
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format.nChannels = sn.channels;
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format.wBitsPerSample = sn.samplebits;
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format.nSamplesPerSec = sn.speed;
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format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8;
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format.cbSize = 0;
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format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign;
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/* Open a waveform device for output using window callback. */
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while ((hr = waveOutOpen ((LPHWAVEOUT) & hWaveOut, WAVE_MAPPER,
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&format, 0, 0L,
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CALLBACK_NULL)) != MMSYSERR_NOERROR) {
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if (hr != MMSYSERR_ALLOCATED) {
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Sys_Printf ("waveOutOpen failed\n");
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return false;
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}
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Sys_Printf ("waveOutOpen failure;\n" " hardware already in use\n");
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return false;
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}
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/*
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Allocate and lock memory for the waveform data. The memory
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for waveform data must be globally allocated with
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GMEM_MOVEABLE and GMEM_SHARE flags.
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*/
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gSndBufSize = WAV_BUFFERS * WAV_BUFFER_SIZE;
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hData = GlobalAlloc (GMEM_MOVEABLE | GMEM_SHARE, gSndBufSize);
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if (!hData) {
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Sys_Printf ("Sound: Out of memory.\n");
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FreeSound ();
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return false;
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}
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lpData = GlobalLock (hData);
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if (!lpData) {
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Sys_Printf ("Sound: Failed to lock.\n");
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FreeSound ();
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return false;
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}
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memset (lpData, 0, gSndBufSize);
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/*
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* Allocate and lock memory for the header. This memory must
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* also be globally allocated with GMEM_MOVEABLE and
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* GMEM_SHARE flags.
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*/
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hWaveHdr = GlobalAlloc (GMEM_MOVEABLE | GMEM_SHARE,
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(DWORD) sizeof (WAVEHDR) * WAV_BUFFERS);
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if (hWaveHdr == NULL) {
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Sys_Printf ("Sound: Failed to Alloc header.\n");
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FreeSound ();
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return false;
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}
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lpWaveHdr = (LPWAVEHDR) GlobalLock (hWaveHdr);
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if (lpWaveHdr == NULL) {
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Sys_Printf ("Sound: Failed to lock header.\n");
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FreeSound ();
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return false;
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}
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memset (lpWaveHdr, 0, sizeof (WAVEHDR) * WAV_BUFFERS);
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/* After allocation, set up and prepare headers. */
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for (i = 0; i < WAV_BUFFERS; i++) {
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lpWaveHdr[i].dwBufferLength = WAV_BUFFER_SIZE;
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lpWaveHdr[i].lpData = lpData + i * WAV_BUFFER_SIZE;
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if (waveOutPrepareHeader (hWaveOut, lpWaveHdr + i, sizeof (WAVEHDR)) !=
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MMSYSERR_NOERROR) {
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Sys_Printf ("Sound: failed to prepare wave headers\n");
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FreeSound ();
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return false;
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}
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}
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sn.frames = gSndBufSize / (sn.samplebits / 8) / sn.channels;
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sn.framepos = 0;
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sn.submission_chunk = 1;
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sn.buffer = (unsigned char *) lpData;
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sample16 = (sn.samplebits / 8) - 1;
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return true;
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}
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/*
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SNDDMA_Init
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Try to find a sound device to mix for.
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Returns false if nothing is found.
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*/
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static volatile dma_t *
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SNDDMA_Init (void)
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{
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if (snd_firsttime) {
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if (SNDDMA_InitWav ()) {
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Sys_Printf ("Wave sound initialized\n");
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} else {
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Sys_Printf ("Wave sound failed to init\n");
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}
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}
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snd_firsttime = false;
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return &sn;
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}
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/*
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SNDDMA_GetDMAPos
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return the current sample position (in mono samples read)
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inside the recirculating dma buffer, so the mixing code will know
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how many sample are required to fill it up.
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*/
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static int
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SNDDMA_GetDMAPos (void)
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{
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int s = 0;
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s = snd_sent * WAV_BUFFER_SIZE;
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s >>= sample16;
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s /= sn.channels;
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s %= sn.frames;
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return s;
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}
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/*
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SNDDMA_Submit
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Send sound to device if buffer isn't really the dma buffer
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*/
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static void
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SNDDMA_Submit (void)
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{
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int wResult;
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LPWAVEHDR h;
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// find which sound blocks have completed
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while (1) {
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if (snd_completed == snd_sent) {
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Sys_MaskPrintf (SYS_DEV, "Sound overrun\n");
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break;
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}
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if (!(lpWaveHdr[snd_completed & WAV_MASK].dwFlags & WHDR_DONE)) {
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break;
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}
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snd_completed++; // this buffer has been played
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}
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// submit two new sound blocks
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while (((snd_sent - snd_completed) >> sample16) < 4) {
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h = lpWaveHdr + (snd_sent & WAV_MASK);
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snd_sent++;
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/*
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Now the data block can be sent to the output device. The
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waveOutWrite function returns immediately and waveform
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data is sent to the output device in the background.
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*/
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wResult = waveOutWrite (hWaveOut, h, sizeof (WAVEHDR));
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if (wResult != MMSYSERR_NOERROR) {
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Sys_Printf ("Failed to write block to device\n");
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FreeSound ();
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return;
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}
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}
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}
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/*
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SNDDMA_Shutdown
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Reset the sound device for exiting
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*/
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static void
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SNDDMA_Shutdown (void)
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{
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FreeSound ();
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}
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PLUGIN_INFO(snd_output, win)
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{
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plugin_info.type = qfp_snd_output;
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plugin_info.api_version = QFPLUGIN_VERSION;
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plugin_info.plugin_version = "0.1";
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plugin_info.description = "Windows digital output";
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plugin_info.copyright = "Copyright (C) 1996-1997 id Software, Inc.\n"
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"Copyright (C) 1999,2000,2001 contributors of the QuakeForge "
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"project\n"
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"Please see the file \"AUTHORS\" for a list of contributors";
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plugin_info.functions = &plugin_info_funcs;
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plugin_info.data = &plugin_info_data;
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plugin_info_data.general = &plugin_info_general_data;
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plugin_info_data.input = NULL;
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plugin_info_data.snd_output = &plugin_info_snd_output_data;
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plugin_info_funcs.general = &plugin_info_general_funcs;
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plugin_info_funcs.input = NULL;
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plugin_info_funcs.snd_output = &plugin_info_snd_output_funcs;
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plugin_info_general_funcs.p_Init = SNDDMA_Init_Cvars;
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plugin_info_general_funcs.p_Shutdown = NULL;
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plugin_info_snd_output_funcs.pS_O_Init = SNDDMA_Init;
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plugin_info_snd_output_funcs.pS_O_Shutdown = SNDDMA_Shutdown;
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plugin_info_snd_output_funcs.pS_O_GetDMAPos = SNDDMA_GetDMAPos;
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plugin_info_snd_output_funcs.pS_O_Submit = SNDDMA_Submit;
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plugin_info_snd_output_funcs.pS_O_BlockSound = SNDDMA_BlockSound;
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plugin_info_snd_output_funcs.pS_O_UnblockSound = SNDDMA_UnblockSound;
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return &plugin_info;
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}
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