mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-29 23:52:22 +00:00
790f62a209
This means that a tex_t object is passed in instead of just raw bytes and width and height, but it means the texture can specify whether it's flipped or uses BGR instead of RGB. This fixes the upside down screenshots for vulkan.
181 lines
4.4 KiB
C
181 lines
4.4 KiB
C
/*
|
|
sw_model_iqm.c
|
|
|
|
iqm model processing for SW
|
|
|
|
Copyright (C) 2011 Bill Currie <bill@taniwha.org>
|
|
|
|
Author: Bill Currie <bill@taniwha.org>
|
|
Date: 2012/04/27
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
|
|
|
|
#ifdef HAVE_STRING_H
|
|
# include <string.h>
|
|
#endif
|
|
#ifdef HAVE_STRINGS_H
|
|
# include <strings.h>
|
|
#endif
|
|
|
|
#include "qfalloca.h"
|
|
|
|
#include "QF/dstring.h"
|
|
#include "QF/image.h"
|
|
#include "QF/qendian.h"
|
|
#include "QF/quakefs.h"
|
|
#include "QF/sys.h"
|
|
#include "QF/va.h"
|
|
|
|
#include "compat.h"
|
|
#include "d_iface.h"
|
|
#include "mod_internal.h"
|
|
#include "r_internal.h"
|
|
|
|
static byte null_data[] = {15, 15, 15, 15};
|
|
static tex_t null_texture = {
|
|
.width = 2,
|
|
.height = 2,
|
|
.format = tex_palette,
|
|
.loaded = 1,
|
|
.palette =0,
|
|
.data = null_data
|
|
};
|
|
|
|
static void
|
|
sw_iqm_clear (model_t *mod, void *data)
|
|
{
|
|
iqm_t *iqm = (iqm_t *) mod->aliashdr;
|
|
swiqm_t *sw = (swiqm_t *) iqm->extra_data;
|
|
int i, j;
|
|
|
|
mod->needload = true;
|
|
|
|
for (i = 0; i < iqm->num_meshes; i++) {
|
|
if (!sw->skins[i])
|
|
continue;
|
|
for (j = i + 1; j < iqm->num_meshes; j++)
|
|
if (sw->skins[j] == sw->skins[i])
|
|
sw->skins[j] = 0;
|
|
if (sw->skins[i] != &null_texture)
|
|
free (sw->skins[i]);
|
|
}
|
|
free (sw->skins);
|
|
free (sw->blend_palette);
|
|
free (sw);
|
|
Mod_FreeIQM (iqm);
|
|
}
|
|
|
|
static inline void
|
|
convert_coord (byte *tc, int size)
|
|
{
|
|
*(int32_t *) tc = (int32_t) (*(float *) tc * (size - 1)) << 16;
|
|
}
|
|
|
|
static void
|
|
sw_iqm_load_textures (iqm_t *iqm)
|
|
{
|
|
int i, j;
|
|
dstring_t *str = dstring_new ();
|
|
swiqm_t *sw = (swiqm_t *) iqm->extra_data;
|
|
tex_t *tex;
|
|
byte *done_verts;
|
|
int bytes;
|
|
|
|
bytes = (iqm->num_verts + 7) / 8;
|
|
done_verts = alloca (bytes);
|
|
memset (done_verts, 0, bytes);
|
|
sw->skins = malloc (iqm->num_meshes * sizeof (tex_t *));
|
|
for (i = 0; i < iqm->num_meshes; i++) {
|
|
for (j = 0; j < i; j++) {
|
|
if (iqm->meshes[j].material == iqm->meshes[i].material) {
|
|
sw->skins[i] = sw->skins[j];
|
|
break;
|
|
}
|
|
}
|
|
if (j < i)
|
|
continue;
|
|
dstring_copystr (str, iqm->text + iqm->meshes[i].material);
|
|
QFS_StripExtension (str->str, str->str);
|
|
if ((tex = LoadImage (va (0, "textures/%s", str->str), 1)))
|
|
tex = sw->skins[i] = ConvertImage (tex, vid.basepal);
|
|
else
|
|
tex = sw->skins[i] = &null_texture;
|
|
for (j = 0; j < (int) iqm->meshes[i].num_triangles * 3; j++) {
|
|
int ind = iqm->meshes[i].first_triangle * 3 + j;
|
|
int vind = iqm->elements[ind];
|
|
byte *vert = iqm->vertices + iqm->stride * vind;
|
|
byte *tc = vert + sw->texcoord->offset;
|
|
|
|
if (done_verts[vind / 8] & (1 << (vind % 8)))
|
|
continue;
|
|
done_verts[vind / 8] |= (1 << (vind % 8));
|
|
|
|
convert_coord (tc + 0, tex->width);
|
|
convert_coord (tc + 4, tex->height);
|
|
}
|
|
}
|
|
dstring_delete (str);
|
|
}
|
|
|
|
static void
|
|
sw_iqm_convert_tris (iqm_t *iqm)
|
|
{
|
|
mtriangle_t *tris;
|
|
uint32_t i;
|
|
uint32_t num_tris;
|
|
|
|
num_tris = iqm->num_elements / 3;
|
|
tris = malloc (num_tris * sizeof (mtriangle_t));
|
|
for (i = 0; i < num_tris; i++) {
|
|
tris[i].facesfront = 1;
|
|
VectorCopy (iqm->elements + i * 3, tris[i].vertindex);
|
|
}
|
|
free (iqm->elements);
|
|
iqm->elements = (uint16_t *) tris;
|
|
}
|
|
|
|
void
|
|
sw_Mod_IQMFinish (model_t *mod)
|
|
{
|
|
iqm_t *iqm = (iqm_t *) mod->aliashdr;
|
|
swiqm_t *sw;
|
|
int i;
|
|
|
|
mod->clear = sw_iqm_clear;
|
|
iqm->extra_data = sw = calloc (1, sizeof (swiqm_t));
|
|
sw->blend_palette = Mod_IQMBuildBlendPalette (iqm, &sw->palette_size);
|
|
for (i = 0; i < iqm->num_arrays; i++) {
|
|
if (iqm->vertexarrays[i].type == IQM_POSITION)
|
|
sw->position = &iqm->vertexarrays[i];
|
|
if (iqm->vertexarrays[i].type == IQM_TEXCOORD)
|
|
sw->texcoord = &iqm->vertexarrays[i];
|
|
if (iqm->vertexarrays[i].type == IQM_NORMAL)
|
|
sw->normal = &iqm->vertexarrays[i];
|
|
if (iqm->vertexarrays[i].type == IQM_BLENDINDEXES)
|
|
sw->bindices = &iqm->vertexarrays[i];
|
|
}
|
|
sw_iqm_load_textures (iqm);
|
|
sw_iqm_convert_tris (iqm);
|
|
}
|