quakeforge/libs
Bill Currie 3603f90718 [vulkan] Implement BSP surface transparency
Surfaces marked with SURF_DRAWALPHA but not SURF_DRAWTURB are put in a
separate queue for the water shader and run with a turb scale of 0.
Also, entities with colormod alpha < 1 are marked to go in the same
queue as SURF_DRAWALPHA surfaces (ie, no SURF_DRAWTURB unless the
model's texture indicated such).
2022-09-22 09:31:04 +09:00
..
audio [audio] Ensure FLAC doesn't use dll imports 2022-09-13 17:09:42 +09:00
client [client] Preserve intensity when parsing light color 2022-08-19 20:19:43 +09:00
console [gamecode] Add PR_Shutdown for tearing down a VM 2022-05-12 19:58:18 +09:00
gamecode Fix some cygwin portability issues 2022-09-19 16:31:08 +01:00
gib Fix a pile of warnings for gcc 12 2022-07-31 17:13:26 +09:00
image [image] Update stub WritePNG's definition 2022-09-19 13:38:58 +01:00
input [input] Correct copyright attribution for in_imt.c 2022-05-22 13:52:34 +09:00
models [model] Support the transparent texture marker 2022-09-22 09:31:04 +09:00
net [net] Don't include windows.h or winsock.h directly 2022-09-19 16:32:45 +01:00
qw [util] Make sizebuf and msg sizes unisgned 2021-04-04 15:53:53 +09:00
ruamoko [ruamoko] Implement %@ handing in the ruamoko runtime 2022-09-09 14:48:03 +09:00
scene [scene] Update the empty world for the new mnode_t 2022-05-23 01:33:21 +09:00
ui [ui] Free the view's children array 2022-05-12 19:58:18 +09:00
util [build] Correct cygwin system type 2022-09-19 16:36:29 +01:00
video [vulkan] Implement BSP surface transparency 2022-09-22 09:31:04 +09:00
Makemodule.am [scene] Rename libQFentity to libQFscene 2021-07-24 14:20:59 +09:00