quakeforge/ruamoko/include/key.h
Bill Currie a12fa85506 bring in most of the remaining api bits from cs-code (except string and
stringh: I'm not really that keen on those interfaces and I'ld like to
see them go away) and create libcsqc for most of it (key goes into gui)
2002-08-16 20:15:10 +00:00

10 lines
379 B
C

#ifndef __ruamoko_key_h
#define __ruamoko_key_h
#include "QF/keys.h"
@extern string (integer target, integer keynum, string binding) Key_SetBinding;
@extern integer (integer target, integer bindnum, string binding) Key_LookupBinding;
@extern integer (integer target, string binding) Key_CountBinding;
@extern string (integer keynum) Key_KeynumToString;
#endif//__ruamoko_key_h