quakeforge/ruamoko/include
2007-05-13 03:56:08 +00:00
..
gui working on scripted menus; video works 2004-11-18 05:08:00 +00:00
.gitignore add Makefile and Makefile.in 2002-08-15 19:09:48 +00:00
Array.h add finding elements 2006-12-16 13:59:29 +00:00
AutoreleasePool.h unsigned is partially implemented... 2003-08-01 17:38:52 +00:00
cbuf.h bring in most of the remaining api bits from cs-code (except string and 2002-08-16 20:15:10 +00:00
cmd.h Removed references to Cmd_Return, which should have gone away when GIB was 2002-11-10 03:24:00 +00:00
crudefile.h start working on gui stuff for the new client menus and make the header file 2002-08-15 21:00:51 +00:00
cvar.h rename Cvar_GetCvarString to Cvar_GetString and add 2004-02-14 02:56:29 +00:00
debug.h undefine BUILTIN before defining it (boost's preprocessor didn't like that) 2007-04-07 11:31:19 +00:00
draw.h video options "done" 2004-02-14 02:09:18 +00:00
entities.h undefine BUILTIN before defining it (boost's preprocessor didn't like that) 2007-04-07 11:31:19 +00:00
Entity.h it's "dealloc", not "free" (missed name changes from a while back) 2004-11-11 01:31:00 +00:00
file.h implement a proper (and optionally secure) QFile interace for ruamoko. 2003-02-14 18:17:17 +00:00
gib.h Introducing the GIB Object System (TM). This breaks scriptable HUD for now 2003-09-11 06:03:13 +00:00
hash.h correct the prototypes for the hash functions (oops:) 2003-08-19 21:10:19 +00:00
infokey.h start working on gui stuff for the new client menus and make the header file 2002-08-15 21:00:51 +00:00
key.h bring in most of the remaining api bits from cs-code (except string and 2002-08-16 20:15:10 +00:00
List.h it's "dealloc", not "free" (missed name changes from a while back) 2004-11-11 01:31:00 +00:00
ListNode.h Okay, y'all...the Ruamoko root class, Object, has been replaced with another 2003-07-29 18:02:03 +00:00
Makefile.am add some sounds to the menus (not yet finished) 2007-05-07 12:17:12 +00:00
math.h make the math functions Grievre provided available 2004-02-03 06:24:43 +00:00
message.h quick and dirty fix to get menus loading again. libr.a really needs to be 2004-01-05 09:06:06 +00:00
nq_message.h start working on gui stuff for the new client menus and make the header file 2002-08-15 21:00:51 +00:00
Object.h enable obj_sendv 2004-11-17 21:27:00 +00:00
physics.h quick and dirty fix to get menus loading again. libr.a really needs to be 2004-01-05 09:06:06 +00:00
plist.h add PL_RemoveObjectForKey and make PL_D_AddObject take a normal C string for key instead of a pl string. 2006-12-09 06:00:36 +00:00
PropertyList.h add PL_RemoveObjectForKey and make PL_D_AddObject take a normal C string for key instead of a pl string. 2006-12-09 06:00:36 +00:00
Protocol.h compile time protocol support seems to be complete now. fortunatly, protocols had never been written out so the corrections to the protocol related stuctures do not need a progs version bump. runtime protocol support hasn't been fully tested yet. 2004-11-11 00:34:00 +00:00
qfile.h massively speedup savegame scanning (and bump the menu progs memory size again :/) 2007-05-13 03:56:08 +00:00
qfs.h add QFS_Open and QFS_WOpen 2006-12-20 12:08:57 +00:00
qw_message.h start working on gui stuff for the new client menus and make the header file 2002-08-15 21:00:51 +00:00
qw_physics.h start working on gui stuff for the new client menus and make the header file 2002-08-15 21:00:51 +00:00
qw_sys.h start working on gui stuff for the new client menus and make the header file 2002-08-15 21:00:51 +00:00
script.h Add a rua wrapper for scripts (seems, to work, too:). Also added generic resource handle support based on strref handling in pr_strings.c. 2004-11-11 04:06:00 +00:00
server.h quick and dirty fix to get menus loading again. libr.a really needs to be 2004-01-05 09:06:06 +00:00
sound.h add some sounds to the menus (not yet finished) 2007-05-07 12:17:12 +00:00
Stack.h Okay, y'all...the Ruamoko root class, Object, has been replaced with another 2003-07-29 18:02:03 +00:00
string.h reduce the amount of memory needed to read menu.plist 2005-06-15 01:41:10 +00:00
sv_sound.h add some sounds to the menus (not yet finished) 2007-05-07 12:17:12 +00:00
system.h prepare to move the client menu code. not used yet due to some ObjQC bugs 2002-08-16 21:54:21 +00:00