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https://git.code.sf.net/p/quake/quakeforge
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cb45fe7034
It seems that the mouse escaping the barriers requires some combination of hitting two at once, and holding your mouth just right (something about sliding the mouse up and down one barrier near the other). However, sending the mouse back to the center of the screen when it touches a barrier makes such sliding impossible. This seems to fix #38 |
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.. | ||
context_sdl.c | ||
context_win.c | ||
context_x11.c | ||
dga_check.c | ||
fbset.c | ||
fbset_modes_l.l | ||
fbset_modes_y.y | ||
in_fbdev.c | ||
in_sdl.c | ||
in_svgalib.c | ||
in_win.c | ||
in_x11.c | ||
joy.c | ||
joy_linux.c | ||
joy_null.c | ||
joy_win.c | ||
Makemodule.am | ||
vid.c | ||
vid_3dfxsvga.c | ||
vid_fbdev.c | ||
vid_sdl.c | ||
vid_sdl_gl.c | ||
vid_sdl_sw.c | ||
vid_svgalib.c | ||
vid_win.c | ||
vid_win_gl.c | ||
vid_win_sw.c | ||
vid_win_vulkan.c | ||
vid_x11.c | ||
vid_x11_gl.c | ||
vid_x11_sw.c | ||
vid_x11_vulkan.c |