quakeforge/include
Bill Currie a66fb80517 [gamecode] Switch dot products to give a scalar
Making them give a vector was a mistake for Ruamoko. I've probably got a
mess to clean up in game-source, but oh well.
2023-08-31 15:32:52 +09:00
..
client [client] Put dynamic lights on separate entities 2023-08-05 01:42:15 +09:00
evdev
QF [gamecode] Switch dot products to give a scalar 2023-08-31 15:32:52 +09:00
qw Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
win32
adivtab.h
alsa_funcs_list.h
anorm_dots.h
anorms.h
asm_draw.h
asm_i386.h
block8.h
block16.h
bsearch.h [util] Fix an out-by-one in QF_bsearch_r 2023-03-05 18:31:30 +09:00
buildnum.h
cl_console.h [console] Start work on a debug UI 2023-07-01 20:00:26 +09:00
compat.h [util] Fix an out-by-one in QF_bsearch_r 2023-03-05 18:31:30 +09:00
context_sdl.h
context_win.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
context_x11.h [x11] Implement mouse visibility control 2023-06-30 14:53:47 +09:00
d_iface.h [sw] Separate draw frames from render frames 2023-06-29 01:26:54 +09:00
d_ifacea.h
d_local.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
dga_check.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
exp.h
fbset.h
gamedefs.h Make item masks easier to read 2022-11-10 15:08:36 +09:00
garbage.h
getopt.h
gib_buffer.h
gib_builtin.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
gib_classes.h
gib_execute.h
gib_function.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
gib_handle.h
gib_object.h
gib_parse.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
gib_process.h
gib_regex.h
gib_semantics.h
gib_thread.h
gib_tree.h
gib_vars.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
gl_warp_sin.h
in_win.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
in_x11.h
logos.h
Makemodule.am [build] Clean up make distcheck issues 2023-07-10 11:12:22 +09:00
mod_internal.h [sw] Free alias model cache memory when clearing models 2023-03-20 17:45:28 +09:00
net_dgrm.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
net_loop.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
net_udp.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
net_vcr.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
net_wins.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
netchan.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
netmain.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
noisetextures.h
old_keys.h
ops.h
pstdint.h
qfalloca.h
qfselect.h
qstring.h
quakeasm.h
quicksort.h
r_cvar.h
r_dynamic.h [scene] Move dynamic lights into the scene ECS 2023-08-04 15:08:56 +09:00
r_internal.h [scene] Move dynamic lights into the scene ECS 2023-08-04 15:08:56 +09:00
r_local.h [renderer] Separate core of R_MarkLeaves 2023-07-27 15:43:47 +09:00
r_scrap.h
r_shared.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
regex.h
rua_internal.h [ui] Move font loading into new gui library 2022-12-07 17:38:38 +09:00
skin_stencil.h
snd_internal.h [audio] Plug yet more leaks 2023-03-05 18:31:30 +09:00
sv_console.h [ui] Convert view_t to an ECS entity 2022-11-01 00:40:52 +09:00
varrays.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
vgamodes.h
vid_gl.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
vid_internal.h [vid] Ensure window size gets sent after init 2023-07-14 11:57:36 +09:00
vid_sw.h
vid_vulkan.h [vulkan] Implement mouse-picking for light entities 2023-08-07 17:47:49 +09:00
vregset.h
winquake.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00
world.h Nuke qboolean from orbit 2023-06-13 18:06:11 +09:00