quakeforge/libs/audio/Makefile.am

56 lines
1.9 KiB
Makefile

AUTOMAKE_OPTIONS= foreign
SUBDIRS= targets renderer
CFLAGS+= @PREFER_PIC@
INCLUDES= -I$(top_srcdir)/include
SDL_LIBS= @SDL_LIBS@
XMMS_LIBS= @XMMS_LIBS@
plugin_version= 1:0:0
plugin_ldflags= @plugin_ldflags@ -module
plugin_libadd= @plugin_libadd@
EXEEXT=
plugin_LTLIBRARIES= @CD_PLUGIN_TARGETS@
noinst_LTLIBRARIES= @CD_PLUGIN_STATIC@
lib_LTLIBRARIES= @CD_TARGETS@ @SND_TARGETS@
EXTRA_LTLIBRARIES= libQFsound.la libQFcd.la \
cd_file.la cd_linux.la cd_sdl.la cd_sgi.la cd_win.la \
cd_xmms.la
cd_file_la_LDFLAGS= $(plugin_ldflags)
cd_file_la_LIBADD= $(top_builddir)/libs/util/libQFutil.la $(top_builddir)/libs/audio/libQFsound.la
cd_file_la_SOURCES= cd_file.c
cd_file_la_DEPENDENCIES=libQFsound.la
cd_linux_la_LDFLAGS= $(plugin_ldflags)
cd_linux_la_LIBADD= $(top_builddir)/libs/util/libQFutil.la
cd_linux_la_SOURCES= cd_linux.c
cd_sdl_la_LDFLAGS= $(plugin_ldflags)
cd_sdl_la_LIBADD= $(SDL_LIBS) $(plugin_libadd) $(top_builddir)/libs/util/libQFutil.la
cd_sdl_la_CFLAGS= $(SDL_CFLAGS)
cd_sdl_la_SOURCES= cd_sdl.c
cd_sgi_la_LDFLAGS= $(plugin_ldflags)
cd_sgi_la_LIBADD= $(SGI_CD_LIBS)
cd_sgi_la_SOURCES= cd_sgi.c
cd_win_la_LDFLAGS= $(plugin_ldflags)
cd_win_la_LIBADD= $(plugin_libadd)
cd_win_la_SOURCES= cd_win.c
cd_xmms_la_LDFLAGS= $(plugin_ldflags)
cd_xmms_la_LIBADD= $(XMMS_LIBS) $(top_builddir)/libs/util/libQFutil.la
cd_xmms_la_CFLAGS= $(XMMS_CFLAGS)
cd_xmms_la_SOURCES= cd_xmms.c
libQFsound_la_LDFLAGS= -version-info 1:0:0 -rpath $(libdir)
libQFsound_la_LIBADD= @SND_PLUGIN_STATIC_LIBS@ @SND_REND_STATIC_LIBS@ $(top_builddir)/libs/util/libQFutil.la $(top_builddir)/libs/gamecode/engine/libQFgamecode.la
libQFsound_la_SOURCES= snd.c snd_progs.c
libQFsound_la_DEPENDENCIES= @SND_PLUGIN_STATIC_LIBS@ @SND_REND_STATIC_LIBS@
libQFcd_la_LDFLAGS= -version-info 1:0:0 -rpath $(libdir)
libQFcd_la_LIBADD= @CD_PLUGIN_STATIC_LIBS@ $(top_builddir)/libs/util/libQFutil.la
libQFcd_la_SOURCES= cd.c
libQFcd_la_DEPENDENCIES= @CD_PLUGIN_STATIC_LIBS@