quakeforge/tools/qfcc/source/Makefile.am
Bill Currie 2818d720c2 move the full info opcocde table from qfcc to gamecode (<KURGON>There can be
only one!</KURGON>:) and use the table in PR_PrintStatement. This means that
qfcc now links against libQFgamecode as well as libQFutil
2001-07-14 02:34:16 +00:00

41 lines
1.2 KiB
Makefile

## Process this file with automake to produce Makefile.in
#
# Makefile.am
#
# Automake-using build system for QuakeForge
#
# Copyright (C) 2000 Jeff Teunissen <deek@quakeforge.net>
#
# This Makefile is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
#
# See the GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to:
#
# Free Software Foundation, Inc.
# 59 Temple Place - Suite 330
# Boston, MA 02111-1307, USA
#
# $Id$
#
AUTOMAKE_OPTIONS= foreign
INCLUDES= -I$(top_srcdir)/include
YFLAGS = -d
bin_PROGRAMS= qfcc
if NEW_PARSER
qfcc_SOURCES= cmdlib.c debug.c pr_comp.c pr_def.c pr_imm.c pr_lex.c pr_opcode.c qfcc.c qc-parse.y qc-lex.l expr.c
else
qfcc_SOURCES= cmdlib.c debug.c pr_comp.c pr_def.c pr_imm.c pr_lex.c pr_opcode.c qfcc.c
endif
qfcc_LDADD= -lQFgamecode -lQFutil