quakeforge/libs/gamecode/builtins
Bill Currie bf53f43e13 make PR_break do a backtrace instead of crashing the server 2002-09-07 06:48:15 +00:00
..
.gitignore - add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la 2001-08-21 22:34:20 +00:00
Makefile.am move bi_keys from csqc to pr_keys in targets allowing the server to link 2002-08-21 02:25:51 +00:00
bi_cbuf.c fix a 0 byte allocation 2002-08-26 00:30:31 +00:00
bi_cmd.c take cmd.[ch] back to basics. the gib code is temporarily gone pending 2002-07-31 05:19:03 +00:00
bi_cvar.c use P_* for params and R_* for return values in builtins code 2002-07-24 21:42:33 +00:00
bi_file.c go back to using QFile, quakeio.h and quakefs.h 2002-08-27 07:16:28 +00:00
bi_init.c move bi_keys from csqc to pr_keys in targets allowing the server to link 2002-08-21 02:25:51 +00:00
bi_inputline.c Change Con_ClearTyping to take a save flag that will cause the current line 2002-08-28 16:02:43 +00:00
bi_strhash.c use P_* for params and R_* for return values in builtins code 2002-07-24 21:42:33 +00:00
bi_string.c use P_* for params and R_* for return values in builtins code 2002-07-24 21:42:33 +00:00
pr_cmds.c make PR_break do a backtrace instead of crashing the server 2002-09-07 06:48:15 +00:00