quakeforge/ruamoko/game
Bill Currie b6e311d4ce varous make dist fixes 2002-08-19 03:58:55 +00:00
..
.gitignore add Makefile and Makefile.in 2002-08-15 19:09:48 +00:00
Axe.h Okay, this might or might not work (but it should). It's the beginning of the 2002-08-17 05:27:34 +00:00
Axe.r Okay, this might or might not work (but it should). It's the beginning of the 2002-08-17 05:27:34 +00:00
GameEntity.h Okay, this might or might not work (but it should). It's the beginning of the 2002-08-17 05:27:34 +00:00
GameEntity.r Okay, this might or might not work (but it should). It's the beginning of the 2002-08-17 05:27:34 +00:00
Makefile.am varous make dist fixes 2002-08-19 03:58:55 +00:00
Weapon.h Okay, this might or might not work (but it should). It's the beginning of the 2002-08-17 05:27:34 +00:00
World.h Okay, this might or might not work (but it should). It's the beginning of the 2002-08-17 05:27:34 +00:00
World.r Okay, this might or might not work (but it should). It's the beginning of the 2002-08-17 05:27:34 +00:00
tempent.h add the beginnings of a library for mods and a mod using the new features 2002-08-14 15:40:30 +00:00
tempent.r get everything compiling again. there are likely still incorrect prototypes 2002-08-15 07:05:17 +00:00