quakeforge/qw/include
Bill Currie de04e1b602 Lots of win32 (mingw cross) build fixes.
HTTP (curl) support is missing, but everything else builds.
2010-12-23 11:40:16 +09:00
..
cl_cam.h
cl_chat.h
cl_demo.h
cl_ents.h
cl_http.h
cl_input.h
cl_main.h
cl_parse.h
cl_pred.h
cl_skin.h
cl_slist.h
cl_tent.h
client.h Dynamic entity allocation. Unlimited static entities. 2010-12-03 21:01:52 +09:00
crudefile.h
game.h
host.h
Makefile.am The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job. 2007-04-09 00:10:10 +00:00
map_cfg.h
server.h Lots of win32 (mingw cross) build fixes. 2010-12-23 11:40:16 +09:00
sv_demo.h
sv_gib.h
sv_pr_cmds.h
sv_pr_cpqw.h
sv_pr_qwe.h
sv_progs.h lots of whitespace 2010-12-09 18:32:21 +09:00
sv_qtv.h I think I finally got the protocol side of map changes right 2010-01-13 06:50:44 +00:00
sv_recorder.h I think I finally got the protocol side of map changes right 2010-01-13 06:50:44 +00:00