..
.gitignore
initial checkin of most recent newtree and nuq(?) source
2001-02-19 21:15:25 +00:00
bothdefs.h
This prepares for moving the net_svc code to a branch allowing both network
2001-11-07 08:24:56 +00:00
cl_cam.h
mvd playback support. seems to work (get some weird entities hanging around
2002-10-02 21:56:45 +00:00
cl_demo.h
rename cl_demospeed to demo_speed and add demo_gzip (yeah, compressed demos)
2002-06-08 23:22:26 +00:00
cl_ents.h
mvd playback support. seems to work (get some weird entities hanging around
2002-10-02 21:56:45 +00:00
cl_input.h
big protototype cleanup. Now, except for a few cases, all non-static
2002-11-05 19:12:51 +00:00
cl_main.h
Added a GIB event system for registering GIB callback functions to be
2003-01-03 04:30:38 +00:00
cl_parse.h
mvd playback support. seems to work (get some weird entities hanging around
2002-10-02 21:56:45 +00:00
cl_pred.h
initial checkin of most recent newtree and nuq(?) source
2001-02-19 21:15:25 +00:00
cl_skin.h
split out the qw client specific skin code from skin.c
2001-05-11 22:47:15 +00:00
cl_slist.h
fear the mighty const correct patch
2001-07-15 07:04:17 +00:00
cl_tent.h
sadly, I have to revert my low-copy code. it doesn't gain /enough/ to be
2001-12-03 05:36:39 +00:00
client.h
link in hw, move the qw and nq networking code into libs/net and make
2003-02-11 22:48:57 +00:00
crudefile.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
game.h
no header includes cvar.h now
2001-05-31 03:41:35 +00:00
host.h
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
Makefile.am
forgot to clean up the net headers
2003-02-12 19:41:44 +00:00
msg_ucmd.h
move the api headers into include/QF and clean up (most of) the resulting mess.
2001-03-27 20:33:07 +00:00
net_svc.h
- convert ALL the remaining svc's on the client. woot, hehe
2001-11-05 20:13:27 +00:00
pmove.h
fix a bunch of ;; typos
2002-11-20 21:44:04 +00:00
protocol.h
clean up the multiple definitions of the DF_* flags
2002-11-22 17:45:30 +00:00
server.h
GIB: Many bugfixes and cleanups. Added bitwise math operations, expansion
2003-02-16 19:46:34 +00:00
sv_demo.h
big protototype cleanup. Now, except for a few cases, all non-static
2002-11-05 19:12:51 +00:00
sv_pr_cmds.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
sv_progs.h
support tonik's single player/coop qw port
2002-10-24 02:45:16 +00:00