quakeforge/cs-code/game.r

18 lines
630 B
R

#include "game.h"
float(string s) cvar = #45; // return cvar.value
void(string var, string val) cvar_set = #72; // sets cvar.value
string(float f) ftos = #26; // converts float to string
integer(float f) ftoi = #110; // converts float to integer
string(integer i) itos = #112; // converts interger to string
float(integer i) itof = #111; // converts interger to string
integer(string str) stoi = #113; // converts string to integer
float(string str) stof = #81; // converts string to float
void(string s) dprint = #25;
entity self;
.float nextthink;
.float frame;
.void () think;
float time;