quakeforge/libs/video/renderer/gl
2012-04-11 14:58:55 +09:00
..
gl_draw.c Make a start on putting the pieces together. 2012-04-11 14:58:54 +09:00
gl_dyn_lights.c Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
gl_dyn_part.c Make a start on putting the pieces together. 2012-04-11 14:58:54 +09:00
gl_dyn_textures.c Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
gl_fog.c Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
gl_graph.c Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
gl_lightmap.c Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
gl_mod_alias.c Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
gl_mod_sprite.c Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
gl_rmain.c Make a start on putting the pieces together. 2012-04-11 14:58:54 +09:00
gl_rmisc.c Fix skin functions for plugins. 2012-04-11 14:58:55 +09:00
gl_rsurf.c Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
gl_screen.c Move the gl util functions into viddef_t. 2012-04-11 14:58:55 +09:00
gl_sky.c Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
gl_sky_clip.c Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
gl_textures.c Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
gl_warp.c Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
Makefile.am Make some progress in getting static plugins to link. 2012-04-11 14:58:54 +09:00
namehack.h Rename the public symbols for gl, glsl and sw32. 2012-04-11 14:58:54 +09:00
qfgl_ext.c Move the gl util functions into viddef_t. 2012-04-11 14:58:55 +09:00
vid_common_gl.c Move the gl cvars into gl. 2012-04-11 14:58:54 +09:00
vtxarray.c Make some progress in getting static plugins to link. 2012-04-11 14:58:54 +09:00