quakeforge/include
Bill Currie fe9fdd7b83 add VectorSet macro
VectorSet(a,b,c,d) -> vec3_t d = (a, b, c)

This should be useful.
2010-09-26 14:54:42 +09:00
..
QF add VectorSet macro 2010-09-26 14:54:42 +09:00
qw audit the usage of "only" 2010-01-13 06:42:26 +00:00
win32 This should make stdint stuff work better in general (can't test properly due to my mingw setup being borked) 2007-11-25 04:44:53 +00:00
adivtab.h
alsa_funcs_list.h can't adjust dmix's buffer size, so print a message when it seems it's 2005-08-12 02:39:37 +00:00
anorm_dots.h
anorms.h
asm_draw.h
asm_i386.h a bunch of docs for snd_render.h and a some cleanup of namepace and old cruft 2007-03-10 04:21:32 +00:00
block8.h
block16.h
buildnum.h
compat.h more cvs->svn conversion stuff and fix double include of config.h 2005-10-23 14:11:38 +00:00
context_sdl.h
context_x11.h gcc-4.0 fixes. even found some bugs :) (names /not/ mangled this time) 2005-06-08 06:35:48 +00:00
d_iface.h audit the usage of "only" 2010-01-13 06:42:26 +00:00
d_ifacea.h bigscreen patch from Philippe Troin 2009-12-20 05:34:41 +00:00
d_local.h audit the usage of "only" 2010-01-13 06:42:26 +00:00
dga_check.h
exp.h
fbset.h
garbage.h
getopt.h
gib_buffer.h
gib_builtin.h
gib_classes.h
gib_execute.h
gib_function.h
gib_handle.h
gib_object.h
gib_parse.h
gib_process.h
gib_regex.h
gib_semantics.h
gib_thread.h
gib_tree.h
gib_vars.h
gl_draw.h fix viewsize interaction with the cleaned up screen size handling 2009-12-23 06:29:11 +00:00
gl_warp_sin.h
in_win.h
logos.h
Makefile.am The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job. 2007-04-09 00:10:10 +00:00
net_dgrm.h
net_loop.h
net_udp.h
net_vcr.h
net_wins.h
netchan.h get qf compiling with gcc 4.4 2009-12-19 10:54:23 +00:00
netmain.h
old_keys.h
ops.h
pstdint.h This should make stdint stuff work better in general (can't test properly due to my mingw setup being borked) 2007-11-25 04:44:53 +00:00
qstring.h
quakeasm.h
r_cvar.h more tree recovering. This includes Despair's anisotropy support work. 2005-01-02 14:23:20 +00:00
r_dynamic.h make the raw particle creation functions available and use them for creating the location marker effect rather than WizSpikeEffect 2007-09-15 04:20:45 +00:00
r_local.h more tree recovering. This includes Despair's anisotropy support work. 2005-01-02 14:23:20 +00:00
r_screen.h
r_shared.h bigscreen patch from Philippe Troin 2009-12-20 05:34:41 +00:00
regex.h
rua_internal.h add some sounds to the menus (not yet finished) 2007-05-07 12:17:12 +00:00
sbar.h audit the usage of "only" 2010-01-13 06:42:26 +00:00
skin_stencil.h
snd_render.h better error checking while reading streamed data 2010-08-13 01:48:20 +00:00
sv_console.h The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job. 2007-04-09 00:10:10 +00:00
varrays.h more cvs->svn conversion stuff and fix double include of config.h 2005-10-23 14:11:38 +00:00
vgamodes.h
view.h
vregset.h
winquake.h console.h include cleanup 2007-11-06 12:40:38 +00:00
world.h split up most of bsp5.h and get things compiling again 2010-08-18 17:52:13 +09:00