.. |
.gitignore
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- add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la
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2001-08-21 22:34:20 +00:00 |
bi_cbuf.c
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move to using a hash table for builtin number -> builtin lookup so sparse
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2004-01-06 05:51:09 +00:00 |
bi_cmd.c
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move to using a hash table for builtin number -> builtin lookup so sparse
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2004-01-06 05:51:09 +00:00 |
bi_cvar.c
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move to using a hash table for builtin number -> builtin lookup so sparse
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2004-01-06 05:51:09 +00:00 |
bi_file.c
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move to using a hash table for builtin number -> builtin lookup so sparse
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2004-01-06 05:51:09 +00:00 |
bi_gib.c
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move to using a hash table for builtin number -> builtin lookup so sparse
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2004-01-06 05:51:09 +00:00 |
bi_hash.c
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move to using a hash table for builtin number -> builtin lookup so sparse
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2004-01-06 05:51:09 +00:00 |
bi_init.c
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add some string builtins (only the basics for now, but enough to deal with
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2004-01-07 07:36:17 +00:00 |
bi_inputline.c
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move to using a hash table for builtin number -> builtin lookup so sparse
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2004-01-06 05:51:09 +00:00 |
bi_plist.c
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change the dict and array add functions to return true/false and add some
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2004-01-07 06:19:11 +00:00 |
bi_qfile.c
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move to using a hash table for builtin number -> builtin lookup so sparse
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2004-01-06 05:51:09 +00:00 |
bi_qfs.c
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move to using a hash table for builtin number -> builtin lookup so sparse
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2004-01-06 05:51:09 +00:00 |
bi_string.c
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add some string builtins (only the basics for now, but enough to deal with
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2004-01-07 07:36:17 +00:00 |
Makefile.am
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add some string builtins (only the basics for now, but enough to deal with
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2004-01-07 07:36:17 +00:00 |
pr_cmds.c
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provide builtin mappings for id (none, really), qf and ktpro/qwe (qw only),
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2004-01-06 07:00:39 +00:00 |