.. |
defines.h
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Make a clean break heading for GLES compatibility.
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2011-12-26 16:08:55 +09:00 |
funcs.h
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Remove another dead prototype.
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2013-01-24 12:36:14 +09:00 |
qf_alias.h
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[scene] Make entity_t just an entity id for ECS
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2022-10-23 22:24:36 +09:00 |
qf_bsp.h
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[scene] Make entity_t just an entity id for ECS
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2022-10-23 22:24:36 +09:00 |
qf_draw.h
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[glsl] Implement line graph drawing
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2022-12-02 10:51:41 +09:00 |
qf_fisheye.h
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[glsl] Implement fisheye rendering
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2022-03-25 12:22:16 +09:00 |
qf_funcs_list.h
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[glsl] Implement screen warp when in liquids
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2022-03-25 09:01:27 +09:00 |
qf_iqm.h
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[scene] Make entity_t just an entity id for ECS
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2022-10-23 22:24:36 +09:00 |
qf_lightmap.h
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[scene] Make entity_t just an entity id for ECS
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2022-10-23 22:24:36 +09:00 |
qf_main.h
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[glsl] Implement line graph drawing
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2022-12-02 10:51:41 +09:00 |
qf_particles.h
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[renderer] Move most of the scene rendering into r_screen
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2022-03-17 17:57:50 +09:00 |
qf_sprite.h
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[scene] Make entity_t just an entity id for ECS
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2022-10-23 22:24:36 +09:00 |
qf_textures.h
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Clean up some FIXMEs and XXXs
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2022-10-15 14:40:29 +09:00 |
qf_vid.h
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Remove the now unnecessary GLSL_CompileShaderS().
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2014-01-28 16:22:04 +09:00 |
qf_warp.h
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[glsl] Implement screen warp when in liquids
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2022-03-25 09:01:27 +09:00 |
types.h
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[renderer] Move driver specific texture chain defs
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2021-07-21 16:36:51 +09:00 |