quakeforge/libs/video/renderer/gl
Bill Currie f800e79a38 Make the init process more dependency based.
Most subsystems that depend on other subsystems now call the init functions
themselves. This makes for much cleaner client initialization (more work
needs to be done for the server).
2012-02-01 21:52:47 +09:00
..
gl_draw.c Remove calls to Sbar_Changed from the libraries. 2012-02-01 20:06:14 +09:00
gl_dyn_lights.c
gl_dyn_part.c Zap some magic numbers. 2012-01-19 10:36:10 +09:00
gl_dyn_textures.c Make the dynamic textures more readily available. 2012-01-21 19:13:01 +09:00
gl_fog.c
gl_graph.c
gl_lightmap.c
gl_mod_alias.c Gut most of the old skin code. 2012-01-23 16:16:30 +09:00
gl_mod_sprite.c
gl_rmain.c Revamp cshifts and implement in glsl. 2012-01-28 20:45:14 +09:00
gl_rmisc.c Make the init process more dependency based. 2012-02-01 21:52:47 +09:00
gl_rsurf.c Merge branch 'master' into glsl 2012-01-29 22:36:35 +09:00
gl_screen.c Revamp cshifts and implement in glsl. 2012-01-28 20:45:14 +09:00
gl_sky.c
gl_sky_clip.c Fix a gl matrix stack overflow. 2012-01-24 12:10:37 +09:00
gl_textures.c Do some more const correctness. 2012-02-01 17:44:55 +09:00
gl_warp.c
Makefile.am Gut most of the old skin code. 2012-01-23 16:16:30 +09:00