quakeforge/libs/models/brush
Bill Currie 1052bd2624 Fix the segfault on leaving e1m2.
Problem and solution found by Deek, reason by me.
2012-01-31 09:51:44 +09:00
..
gl_model_brush.c Let the render specific texture loader decide on sky texture loading. 2012-01-11 21:08:04 +09:00
glsl_model_brush.c Fix the segfault on leaving e1m2. 2012-01-31 09:51:44 +09:00
Makefile.am Make a start on making a pure GLSL renderer. 2011-12-23 12:19:13 +09:00
model_brush.c Plug the memory/texture/vbo leaks. 2012-01-29 22:32:35 +09:00
sw_model_brush.c Don't use the miptex_t after converting to texture_t. 2012-01-07 17:08:07 +09:00