quakeforge/include
Brian Koropoff 9b63402f12 Added llist.[ch], a set of general-purpose linked list routines. Added
cl_chat.[ch] to qw to hold advanced chat features, the first of which is
the ability to ignore chat messages from annoying players.  Some polishing
in this area still remains, but the current implementation seems to work.
2003-07-18 06:27:26 +00:00
..
QF Added llist.[ch], a set of general-purpose linked list routines. Added 2003-07-18 06:27:26 +00:00
win32 clean out the old win32 support. it's obsolete or dead or only semi-legal 2002-10-30 06:06:57 +00:00
.gitignore
adivtab.h
alsa_funcs_list.h get the new sound system mostly working. just getting a bogus read count 2003-04-15 02:34:17 +00:00
anorm_dots.h whitespace 2002-08-08 22:03:57 +00:00
anorms.h
asm_draw.h
asm_i386.h
block8.h
block16.h
buildnum.h
compat.h
context_sdl.h missed this file 2003-01-06 20:01:13 +00:00
context_x11.h hopefully better input grabbing state tracking 2003-03-07 22:30:15 +00:00
d_iface.h make gcc more anal about prototypes, string constants and function 2003-01-06 18:28:13 +00:00
d_ifacea.h
d_local.h big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00
dga_check.h
exp.h make gcc more anal about prototypes, string constants and function 2003-01-06 18:28:13 +00:00
fbset.h big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00
getopt.h make gcc more anal about prototypes, string constants and function 2003-01-06 18:28:13 +00:00
gib_buffer.h Moved gib_*.h into include/ and moved the necessary declarations and struct 2003-04-13 22:07:58 +00:00
gib_builtin.h Moved gib_*.h into include/ and moved the necessary declarations and struct 2003-04-13 22:07:58 +00:00
gib_execute.h Moved gib_*.h into include/ and moved the necessary declarations and struct 2003-04-13 22:07:58 +00:00
gib_function.h Moved gib_*.h into include/ and moved the necessary declarations and struct 2003-04-13 22:07:58 +00:00
gib_handle.h Added a generic interface for using handles in GIB and made GIB threads 2003-04-14 01:17:55 +00:00
gib_parse.h Moved gib_*.h into include/ and moved the necessary declarations and struct 2003-04-13 22:07:58 +00:00
gib_process.h Moved gib_*.h into include/ and moved the necessary declarations and struct 2003-04-13 22:07:58 +00:00
gib_regex.h Add support for run-time regex options (REG_NOTBOL and REG_NOTEOL), 2003-07-15 21:40:37 +00:00
gib_semantics.h Moved gib_*.h into include/ and moved the necessary declarations and struct 2003-04-13 22:07:58 +00:00
gib_thread.h Added a generic interface for using handles in GIB and made GIB threads 2003-04-14 01:17:55 +00:00
gib_tree.h Moved gib_*.h into include/ and moved the necessary declarations and struct 2003-04-13 22:07:58 +00:00
gib_vars.h Fixed a few GIB bugs, added the chomp builtin. 2003-05-14 21:13:41 +00:00
gl_warp_sin.h
in_win.h make stuff static that can be and nuke some useless stuff 2002-12-16 23:26:14 +00:00
logos.h
Makefile.am pre-emptive make dist fixes :) 2003-04-14 06:17:28 +00:00
menu.h
net_dgrm.h link in hw, move the qw and nq networking code into libs/net and make 2003-02-11 22:48:57 +00:00
net_loop.h link in hw, move the qw and nq networking code into libs/net and make 2003-02-11 22:48:57 +00:00
net_udp.h link in hw, move the qw and nq networking code into libs/net and make 2003-02-11 22:48:57 +00:00
net_vcr.h link in hw, move the qw and nq networking code into libs/net and make 2003-02-11 22:48:57 +00:00
net_wins.h link in hw, move the qw and nq networking code into libs/net and make 2003-02-11 22:48:57 +00:00
netchan.h get packet logging working with mvds 2003-03-16 03:17:50 +00:00
netmain.h missed a net.h -> netmain.h 2003-02-12 20:08:55 +00:00
old_keys.h go back to using QFile, quakeio.h and quakefs.h 2002-08-27 07:16:28 +00:00
ops.h Removed the 'random' GIB builtin and replaced it with the rand() math 2003-02-23 22:14:07 +00:00
qstring.h re-arrange things so __attribute__ and __builtin_expect are properly 2003-01-15 15:31:36 +00:00
quakeasm.h
r_cvar.h sw and gl fisheye patches from Arkadi Shishlov (arkadi@it.lv). I don't 2003-01-15 16:53:34 +00:00
r_dynamic.h Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet). 2003-03-20 19:58:18 +00:00
r_local.h Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet). 2003-03-20 19:58:18 +00:00
r_screen.h merge the bulk of the three screen files into r_screen.c so all common code 2002-12-11 17:34:48 +00:00
r_shared.h first stab at colored alias model lighting 2002-08-12 06:14:55 +00:00
regex.h make gcc more anal about prototypes, string constants and function 2003-01-06 18:28:13 +00:00
sbar.h qw now has centered scoreboard :) 2003-05-07 17:23:18 +00:00
skin_stencil.h
snd_render.h this seems to fix the "end of file" issues on streams 2003-04-26 04:30:07 +00:00
varrays.h Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet). 2003-03-20 19:58:18 +00:00
vgamodes.h
view.h
vregset.h
winquake.h win32 finally builds again 2003-06-05 18:25:41 +00:00
world.h big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00