..
QF
Added llist.[ch], a set of general-purpose linked list routines. Added
2003-07-18 06:27:26 +00:00
win32
clean out the old win32 support. it's obsolete or dead or only semi-legal
2002-10-30 06:06:57 +00:00
.gitignore
adivtab.h
alsa_funcs_list.h
get the new sound system mostly working. just getting a bogus read count
2003-04-15 02:34:17 +00:00
anorm_dots.h
whitespace
2002-08-08 22:03:57 +00:00
anorms.h
asm_draw.h
asm_i386.h
block8.h
block16.h
buildnum.h
compat.h
context_sdl.h
missed this file
2003-01-06 20:01:13 +00:00
context_x11.h
hopefully better input grabbing state tracking
2003-03-07 22:30:15 +00:00
d_iface.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
d_ifacea.h
d_local.h
big protototype cleanup. Now, except for a few cases, all non-static
2002-11-05 19:12:51 +00:00
dga_check.h
exp.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
fbset.h
big protototype cleanup. Now, except for a few cases, all non-static
2002-11-05 19:12:51 +00:00
getopt.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
gib_buffer.h
Moved gib_*.h into include/ and moved the necessary declarations and struct
2003-04-13 22:07:58 +00:00
gib_builtin.h
Moved gib_*.h into include/ and moved the necessary declarations and struct
2003-04-13 22:07:58 +00:00
gib_execute.h
Moved gib_*.h into include/ and moved the necessary declarations and struct
2003-04-13 22:07:58 +00:00
gib_function.h
Moved gib_*.h into include/ and moved the necessary declarations and struct
2003-04-13 22:07:58 +00:00
gib_handle.h
Added a generic interface for using handles in GIB and made GIB threads
2003-04-14 01:17:55 +00:00
gib_parse.h
Moved gib_*.h into include/ and moved the necessary declarations and struct
2003-04-13 22:07:58 +00:00
gib_process.h
Moved gib_*.h into include/ and moved the necessary declarations and struct
2003-04-13 22:07:58 +00:00
gib_regex.h
Add support for run-time regex options (REG_NOTBOL and REG_NOTEOL),
2003-07-15 21:40:37 +00:00
gib_semantics.h
Moved gib_*.h into include/ and moved the necessary declarations and struct
2003-04-13 22:07:58 +00:00
gib_thread.h
Added a generic interface for using handles in GIB and made GIB threads
2003-04-14 01:17:55 +00:00
gib_tree.h
Moved gib_*.h into include/ and moved the necessary declarations and struct
2003-04-13 22:07:58 +00:00
gib_vars.h
Fixed a few GIB bugs, added the chomp builtin.
2003-05-14 21:13:41 +00:00
gl_warp_sin.h
in_win.h
make stuff static that can be and nuke some useless stuff
2002-12-16 23:26:14 +00:00
logos.h
Makefile.am
pre-emptive make dist fixes :)
2003-04-14 06:17:28 +00:00
menu.h
net_dgrm.h
link in hw, move the qw and nq networking code into libs/net and make
2003-02-11 22:48:57 +00:00
net_loop.h
link in hw, move the qw and nq networking code into libs/net and make
2003-02-11 22:48:57 +00:00
net_udp.h
link in hw, move the qw and nq networking code into libs/net and make
2003-02-11 22:48:57 +00:00
net_vcr.h
link in hw, move the qw and nq networking code into libs/net and make
2003-02-11 22:48:57 +00:00
net_wins.h
link in hw, move the qw and nq networking code into libs/net and make
2003-02-11 22:48:57 +00:00
netchan.h
get packet logging working with mvds
2003-03-16 03:17:50 +00:00
netmain.h
missed a net.h -> netmain.h
2003-02-12 20:08:55 +00:00
old_keys.h
go back to using QFile, quakeio.h and quakefs.h
2002-08-27 07:16:28 +00:00
ops.h
Removed the 'random' GIB builtin and replaced it with the rand() math
2003-02-23 22:14:07 +00:00
qstring.h
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
quakeasm.h
r_cvar.h
sw and gl fisheye patches from Arkadi Shishlov (arkadi@it.lv). I don't
2003-01-15 16:53:34 +00:00
r_dynamic.h
Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet).
2003-03-20 19:58:18 +00:00
r_local.h
Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet).
2003-03-20 19:58:18 +00:00
r_screen.h
merge the bulk of the three screen files into r_screen.c so all common code
2002-12-11 17:34:48 +00:00
r_shared.h
first stab at colored alias model lighting
2002-08-12 06:14:55 +00:00
regex.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
sbar.h
qw now has centered scoreboard :)
2003-05-07 17:23:18 +00:00
skin_stencil.h
snd_render.h
this seems to fix the "end of file" issues on streams
2003-04-26 04:30:07 +00:00
varrays.h
Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet).
2003-03-20 19:58:18 +00:00
vgamodes.h
view.h
vregset.h
winquake.h
win32 finally builds again
2003-06-05 18:25:41 +00:00
world.h
big protototype cleanup. Now, except for a few cases, all non-static
2002-11-05 19:12:51 +00:00