quakeforge/libs/video/renderer
Bill Currie 2f62b744fa After an interesting discussion with Lordhavoc, make the GPU do more work in
the background. This is achieved by doing only a (qf)glFlush at the end of
the frame, doing the inter rendering-frame processing (ie, client frame
processing), glFinish, glXSwapBuffers, then starting the next frame. I've
changed the glFinish call in SCR_UpdateScreen to glFlush and the glFlush
call in GL_EndRendering to glFinish because there's no point in calling
glFinish followed by glFlush. Also, SwapBuffers should always be precedded
by glFinish rather than just glFlush (in Lordhavoc's experience). The
GL_EndRendering at the end of SCR_UpdateScreen got moved to the beginning.
2002-02-27 05:22:21 +00:00
..
gl After an interesting discussion with Lordhavoc, make the GPU do more work in 2002-02-27 05:22:21 +00:00
sw BSD compile fixes 2002-01-31 07:37:56 +00:00
sw32 finally, the client console is merged 2002-01-16 21:53:42 +00:00
.gitignore FINALLY, the nq and qw renderers are merged. the view and particle subsystems 2001-05-24 19:22:35 +00:00
Makefile.am first tie-in for the renderer (Draw_Pic: the interface will likely change 2002-01-18 22:35:46 +00:00
r_cvar.c gl_driver default is now configurable 2002-02-22 08:55:24 +00:00
r_efrag.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
r_ent.c the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
r_graph.c * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
r_light.c more cleanups 2002-01-12 05:32:21 +00:00
r_main.c make sure r_progs gets linked in when using the .a lib 2002-01-19 22:53:00 +00:00
r_part.c Just a massive speedup to gl particles. Enjoy. 2001-12-19 04:03:57 +00:00
r_progs.c get the positioning correct for Draw_CenterPic 2002-01-29 18:44:31 +00:00