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33 lines
880 B
Text
33 lines
880 B
Text
//unfortunately, have to wrap the docs in a C comment for doxygen
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/**
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\page cshift_cvars cshift control
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New cvars:
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\li cl_cshift_bonus: Set to 0 to disable bonus flashes.
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\li cl_cshift_contents: Set to 0 to disable content blends.
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\li cl_cshift_damage: Set to 0 to disable damage blends.
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\li cl_cshift_powerup: Set to 0 to disable powerup (quad, pent, etc) blends.
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All of these cvars work for both GL and software, and all of them check
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the value of the "cshifts" serverinfo. cshifts is a bit field, with the
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following bits defined:
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\li bonus: 1
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\li contents: 2
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\li damage: 4
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\li powerup: 8
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An admin can force any of these to be respected by choosing the numbers of
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the cshifts to be enforced, and adding them up.
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examples:
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\verbatim
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serverinfo cshifts 15
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\endverbatim
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turns them all on.
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\verbatim
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serverinfo cshifts 10
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\endverbatim
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turns on powerup and contents shifts.
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*/
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