mirror of
https://git.code.sf.net/p/quake/quakeforge
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link the existing documentation into the doxygen docs
This commit is contained in:
parent
669771681a
commit
43114f5e92
9 changed files with 128 additions and 78 deletions
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@ -1,3 +1,8 @@
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//unfortunately, have to wrap the docs in a C comment for doxygen
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/**
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\page key_binding New Bind System
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\verbatim
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To: Colin Thompson
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Subject: Re: toggle console problem
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From: Bill Currie
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@ -74,3 +79,5 @@ PS: incase nobodie's noticed: chat now has input history. just use the up/down
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arrow keys.
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--
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Leave others their otherness. -- Aratak
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\endverbatim
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*/
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@ -1,27 +1,33 @@
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//unfortunately, have to wrap the docs in a C comment for doxygen
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/**
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\page cshift_cvars cshift control
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New cvars:
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cl_cshift_bonus: Set to 0 to disable bonus flashes.
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cl_cshift_contents: Set to 0 to disable content blends.
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cl_cshift_damage: Set to 0 to disable damage blends.
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cl_cshift_powerup: Set to 0 to disable powerup (quad, pent, etc) blends.
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\li cl_cshift_bonus: Set to 0 to disable bonus flashes.
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\li cl_cshift_contents: Set to 0 to disable content blends.
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\li cl_cshift_damage: Set to 0 to disable damage blends.
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\li cl_cshift_powerup: Set to 0 to disable powerup (quad, pent, etc) blends.
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All of these cvars work for both GL and software, and all of them check
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the value of the "cshifts" serverinfo. cshifts is a bit field, with the
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following bits defined:
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bonus: 1
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contents: 2
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damage: 4
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powerup: 8
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\li bonus: 1
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\li contents: 2
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\li damage: 4
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\li powerup: 8
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An admin can force any of these to be respected by choosing the numbers of
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the cshifts to be enforced, and adding them up.
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examples:
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\verbatim
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serverinfo cshifts 15
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\endverbatim
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turns them all on.
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\verbatim
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serverinfo cshifts 10
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\endverbatim
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turns on powerup and contents shifts.
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*/
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14
doc/faq.txt
14
doc/faq.txt
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@ -4,7 +4,7 @@
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\li \ref gfx_wad
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\li \ref pak0_pak
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\li \ref svn_compile_error
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\li \ref git_compile_error
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\section gfx_wad What does "W_LoadWadFile: unable to load gfx.wad" mean?
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The most common cause of this error is QuakeForge is unable to find
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@ -25,11 +25,11 @@ href="http://www.idsoftware.com/store/index.php?view=quake">id Software</a> or
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you can use <a href="http://openquartz.sourceforge.net/">OpenQuartz</a>, a
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project developing GPL compatable game data for Quake.
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\section svn_compile_error Checking out svn and running ./bootstrap creates a configure that syntax errors when I run it! What's wrong?
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Unlike downloading and compiling a release, when you checkout svn, you must
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have all the dependencies of quakeforge already installed as when configure
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is being created autotools sources m4 files... If the files do not exist,
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you get the error you have seen. Try installing packages which contain the
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libraries that caused the syntax error, including the -dev versions, then
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\section git_compile_error Checking out git and running ./bootstrap creates a configure that syntax errors when I run it! What's wrong?
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Unlike downloading and compiling a release, when you checkout from git, you
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must have all the dependencies of quakeforge already installed as when
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configure is being created autotools sources m4 files... If the files do not
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exist, you get the errors you have seen. Try installing packages which contain
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the libraries that caused the syntax error, including the -dev versions, then
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recreate configure using bootstrap and try again.
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*/
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@ -25,13 +25,13 @@ DOXYFILE_ENCODING = UTF-8
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# The PROJECT_NAME tag is a single word (or a sequence of words surrounded
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# by quotes) that should identify the project.
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PROJECT_NAME = @PROGRAM@
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PROJECT_NAME = @PACKAGE_NAME@
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# The PROJECT_NUMBER tag can be used to enter a project or revision number.
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# This could be handy for archiving the generated documentation or
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# if some version control system is used.
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PROJECT_NUMBER = @VERSION@
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PROJECT_NUMBER = @PACKAGE_VERSION@
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# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute)
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# base path where the generated documentation will be put.
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@ -587,9 +587,16 @@ INPUT += @top_srcdir@/nq
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INPUT += @top_srcdir@/qtv
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INPUT += @top_srcdir@/qw
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INPUT += @top_srcdir@/tools
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INPUT += @top_srcdir@/doc/quakeforge.txt
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INPUT += @top_srcdir@/doc/bind.txt
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INPUT += @top_srcdir@/doc/connect.txt
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INPUT += @top_srcdir@/doc/cshifts.txt
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INPUT += @top_srcdir@/doc/faq.txt
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INPUT += @top_srcdir@/doc/mapformat.txt
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INPUT += @top_srcdir@/doc/quakeforge.txt
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INPUT += @top_srcdir@/doc/qw-cap-spec.txt
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INPUT += @top_srcdir@/doc/qw-download-spec.txt
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INPUT += @top_srcdir@/doc/surround-sound.txt
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INPUT += @top_srcdir@/doc/timestamps.txt
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# This tag can be used to specify the character encoding of the source files
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# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is
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@ -1,10 +1,17 @@
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//unfortunatly, have to wrap the docs in a C comment for doxygen
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/**
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\mainpage QuakeForge
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QuakeForge is a 3D graphics game engine based on id Software's legendary
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QuakeForge is a 3D graphics game engine based on
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<a href="http://www.idsoftware.com/">id Software's</a> legendary
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Quake and QuakeWorld game engine. Our purpose? To improve the state of the
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game by improving the engine and making it accessable to the largest number
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of players we can.
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\ref faq
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\li \ref faq
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\li \ref key_binding
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\li \ref cshift_cvars
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\li \ref qw_cap_spec
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\li \ref qw_download_spec
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\li \ref server_timestampes
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*/
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@ -1,23 +1,28 @@
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//unfortunately, have to wrap the docs in a C comment for doxygen
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/**
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\page qw_cap_spec QW Capabilities String
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Client capabilities are specified using the "*cap" info key. The info string
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is made up of single char flags (possibly with modifiers, though currently
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none exist).
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Defined capabilities (* = not implemented):
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z client can accept gzipped files.
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h http transfers
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f * ftp transfers
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a * audio channel (voice chat)
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i * irc
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p pogo stick control
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t team messages
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\li z client can accept gzipped files.
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\li h http transfers
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\li f * ftp transfers
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\li a * audio channel (voice chat)
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\li i * irc
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\li p pogo stick control
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\li t team messages
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For more information on z and h, see qw-download-spec.txt.
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For more information on z and h, see \ref qw_download_spec.
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The QuakeForge clients will not send "*cap" to the server unless "QF" or "EXT"
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is detected in the challenge string sent by the server.
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From the QuakeForge quakeworld server:
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\verbatim
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if (sv_extensions->int_val) {
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extended = " QF qtv EXT";
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}
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// send it to the client
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Netchan_OutOfBandPrint (net_from, "%c%i%s", S2C_CHALLENGE,
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svs.challenges[i].challenge, extended);
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\endverbatim
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*/
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//unfortunately, have to wrap the docs in a C comment for doxygen
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/**
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\page qw_download_spec QW Download Specification
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client has 'h' flag in "*cap" info string
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format of svc_download message:
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\verbatim
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<size (short)> <percent (byte)> ([url (string)] [newname (string)] | [data])
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\endverbatim
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size and percent are always present.
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downloads (similar to RTCW and ET)).
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size is the number of data bytes in the message (if >= 0) or a special flag:
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-1 file not found. download aborted
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-2 download filename is not what was requested (in QF, this is because
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\li -1 file not found. download aborted
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\li -2 download filename is not what was requested (in QF, this is because
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the file has been gzipped and has the .gz extension). In this case,
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newname is in the message. Currently, QF checks newname to ensure the
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only modification is the addition of an extension.
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-3 http redirect. url is always present and is the full url to download.
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\li -3 http redirect. url is always present and is the full url to download.
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If the download name is the same as the requested name, newname will
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be the empty string (""), otherwise it contains the new name of the
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file. See -2.
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QF #defines for the above values:
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\verbatim
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#define DL_NOFILE -1
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#define DL_RENAME -2
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#define DL_HTTP -3
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\endverbatim
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Pseudo-code representing client side handling of svc_download
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========
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\verbatim
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CL_ParseDownload
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{
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size = MSG_ReadShort (net_message);
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}
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normal download processing
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}
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========
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\endverbatim
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NOTES:
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While the QF quakeworld server simply appends the requested file's path to the
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given url base, with the addition of a '/' (eg, "maps/foo.map" to
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\note While the QF quakeworld server simply appends the requested file's path
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to the given url base, with the addition of a '/' (eg, "maps/foo.map" to
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"http://server/downloads", giving "http://server/downloads/maps/foo.map"), so
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long as it is reasonable for the client to not rename the download file, there
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is no requirement for the full url to match the requested name in any manner,
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file, set newname to the new name. The extension checking is done as a
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security measure.
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Currently, the only reason QF renames a download is if it found eg
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\note Currently, the only reason QF renames a download is if it found eg
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"maps/foo.map.gz" instead of "maps/foo.map" (2:1 to 3:1 compression on maps is
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nice). This is the basis of the extension checking the QF clients do.
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TODO:
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[this has no bearing on the protocol itself]
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\todo [this has no bearing on the protocol itself]
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One good reason for the name being quite different is when the requested file
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is part of a pak file (and downloading the pak file is permitted), the entire
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pak file can be sent instead. QF does not yet do this, but it should be easy
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and send that instead. The client can check for a ".pak" extension in the
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rename, permit it, and then cause a rescan of the game directory in order to
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pick up the new pak file.
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*/
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//unfortunately, have to wrap the docs in a C comment for doxygen
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/**
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\page surround_sound_spec Description of Surround-Sound Channels
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Swiped from the vorbis docs
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* one channel - the stream is monophonic
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* two channels - the stream is stereo. channel order: left, right
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* three channels - the stream is a 1d-surround encoding. channel order: left, center, right
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* four channels - the stream is quadraphonic surround. channel order: front left, front right, rear left, rear right
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* five channels - the stream is five-channel surround. channel order: front left, center, front right, rear left, rear right
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* six channels - the stream is 5.1 surround. channel order: front left, center, front right, rear left, rear right, LFE
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* seven channels - the stream is 6.1 surround. channel order: front left, center, front right, side left, side right, rear center, LFE
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* eight channels - the stream is 7.1 surround. channel order: front left, center, front right, side left, side right, rear left, rear right, LFE
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* greater than eight channels - channel use and order is undefined
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\li one channel - the stream is monophonic
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\li two channels - the stream is stereo. channel order: left, right
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\li three channels - the stream is a 1d-surround encoding. channel order: left, center, right
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\li four channels - the stream is quadraphonic surround. channel order: front left, front right, rear left, rear right
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\li five channels - the stream is five-channel surround. channel order: front left, center, front right, rear left, rear right
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\li six channels - the stream is 5.1 surround. channel order: front left, center, front right, rear left, rear right, LFE
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\li seven channels - the stream is 6.1 surround. channel order: front left, center, front right, side left, side right, rear center, LFE
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\li eight channels - the stream is 7.1 surround. channel order: front left, center, front right, side left, side right, rear left, rear right, LFE
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\li greater than eight channels - channel use and order is undefined
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*/
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//unfortunately, have to wrap the docs in a C comment for doxygen
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/**
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\page server_timestampes Server Log Timestamps
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To enable time-stamped messages in the server, set the Cvar sv_timestamps to a
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value other than 0. When enabled, the string Cvar sv_timefmt is used to format
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the date and time.
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The following special codes are interpreted inside sv_timefmt strings.
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%a The abbreviated weekday name according to the cur
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rent locale.
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%A The full weekday name according to the current
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\%a The abbreviated weekday name according to the current
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locale.
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%b The abbreviated month name according to the current
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\%A The full weekday name according to the current
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locale.
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%B The full month name according to the current
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\%b The abbreviated month name according to the current
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locale.
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%c The preferred date and time representation for the
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\%B The full month name according to the current
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locale.
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\%c The preferred date and time representation for the
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current locale.
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%d The day of the month as a decimal number (range 01
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\%d The day of the month as a decimal number (range 01
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to 31).
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%h Equivalent to %b. (SU)
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\%h Equivalent to %b. (SU)
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%H The hour as a decimal number using a 24-hour clock
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\%H The hour as a decimal number using a 24-hour clock
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(range 00 to 23).
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%I The hour as a decimal number using a 12-hour clock
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\%I The hour as a decimal number using a 12-hour clock
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(range 01 to 12).
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%j The day of the year as a decimal number (range 001
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\%j The day of the year as a decimal number (range 001
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to 366).
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%k The hour (24-hour clock) as a decimal number (range
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\%k The hour (24-hour clock) as a decimal number (range
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0 to 23); single digits are preceded by a blank.
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(See also %H.) (TZ)
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%m The month as a decimal number (range 01 to 12).
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\%m The month as a decimal number (range 01 to 12).
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%M The minute as a decimal number (range 00 to 59).
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\%M The minute as a decimal number (range 00 to 59).
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%p Either `AM' or `PM' according to the given time
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\%p Either `AM' or `PM' according to the given time
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value, or the corresponding strings for the current
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locale. Noon is treated as `pm' and midnight as
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`am'.
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%S The second as a decimal number (range 00 to 61).
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\%S The second as a decimal number (range 00 to 61).
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%U The week number of the current year as a decimal
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\%U The week number of the current year as a decimal
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number, range 00 to 53, starting with the first
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Sunday as the first day of week 01. See also %V and
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%W.
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%w The day of the week as a decimal, range 0 to 6,
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\%w The day of the week as a decimal, range 0 to 6,
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Sunday being 0. See also %u.
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%W The week number of the current year as a decimal
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\%W The week number of the current year as a decimal
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number, range 00 to 53, starting with the first
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Monday as the first day of week 01.
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%x The preferred date representation for the current
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\%x The preferred date representation for the current
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locale without the time.
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%X The preferred time representation for the current
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\%X The preferred time representation for the current
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locale without the date.
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%y The year as a decimal number without a century
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\%y The year as a decimal number without a century
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(range 00 to 99).
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%Y The year as a decimal number including the century.
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\%Y The year as a decimal number including the century.
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%Z The time zone name or abbreviation.
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\%Z The time zone name or abbreviation.
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%% A literal `%' character.
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\%\% A literal `\%' character.
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*/
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