quakeforge/include/QF/progs
Bill Currie efc1fdbd29 [gamecode] Add matrix instructions
Only matrix-vector, vector-matrix and vector-vector outer products (no
more room), but that's enough to get decent performance out of
matrix-matrix and matrix-scalar (both of which can be done as a set of
matrix-vector or vertex-scalar products).

Progs version bumped because I found that I'd put the swizzle and 2d
wedge ops in the wrong spot (compared to both intention and docs) and
rather than adjust the docs, I took advantage of the opportunity to get
a nicer layout for the wedge products (nestled into the spare slots left
by the 2x2 matrix ops, which seems fitting as the 2d wedge is the
determinant of a 2x2 matrix).
2024-11-26 00:22:56 +09:00
..
pr_comp.h [gamecode] Add matrix instructions 2024-11-26 00:22:56 +09:00
pr_debug.h [gamecode] Fix a typo in a comment 2023-12-04 23:23:58 +09:00
pr_obj.h [gamecode] Rename func_t to pr_func_t 2022-01-18 15:36:58 +09:00
pr_type.h [qfcc] Use count for number of array elements 2024-11-17 15:27:10 +09:00
pr_type_names.h [gamecode] Fix a silly typo in a macro 2024-08-17 15:22:09 +09:00