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[gamecode] Fix a silly typo in a macro
It doesn't really affect anything since it's just the parameter name in an empty function-type macro, but "event" instead of "type" isn't particularly conducive to self-documenting code.
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@ -27,7 +27,7 @@
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*/
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#ifndef EV_TYPE
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#define EV_TYPE(event)
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#define EV_TYPE(type)
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#endif
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EV_TYPE(void)
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