[gamecode] Fix a silly typo in a macro

It doesn't really affect anything since it's just the parameter name in
an empty function-type macro, but "event" instead of "type" isn't
particularly conducive to self-documenting code.
This commit is contained in:
Bill Currie 2024-08-17 15:22:09 +09:00
parent cdf49bb6b7
commit 0424e9b798

View file

@ -27,7 +27,7 @@
*/
#ifndef EV_TYPE
#define EV_TYPE(event)
#define EV_TYPE(type)
#endif
EV_TYPE(void)