quakeforge/libs/models/brush
Bill Currie a936336e84 [model] Support the transparent texture marker
Textures whose names start with a { are meant to be rendered with
transparency. Surfaces using those textures are marked with
SURF_DRAWALPHA.

Unfortunately, the mip levels of ad_tears' transparent textures use the
wrong color so only the highest LOD works properly, but those textures
are meant to be loaded from external files anyway, it seems.
2022-09-22 09:31:04 +09:00
..
gl_model_brush.c [model] Initialize r_notexture_mip in the right places 2022-05-05 23:49:31 +09:00
glsl_model_brush.c [model] Initialize r_notexture_mip in the right places 2022-05-05 23:49:31 +09:00
Makemodule.am [model] Build vulkan model libs 2021-01-19 14:12:49 +09:00
model_brush.c [model] Support the transparent texture marker 2022-09-22 09:31:04 +09:00
sw_model_brush.c [util] Make hunk (optionally) thread-safe 2021-07-29 11:43:27 +09:00
vulkan_model_brush.c [vulkan] Implement thread-safe rendering for the world model 2022-05-23 01:28:43 +09:00