quakeforge/libs/video/renderer/vulkan/command.c
Bill Currie 94565c2382 Rework much of the Vulkan array handling
So much for all those little wrappers hiding the device. Some survived,
but mostly just the bigger things like device, swapchain, etc.
2020-02-17 20:29:35 +09:00

167 lines
4.3 KiB
C

/*
vid_common_vulkan.c
Common Vulkan video driver functions
Copyright (C) 1996-1997 Id Software, Inc.
Copyright (C) 2019 Bill Currie <bill@taniwha.org>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#ifdef HAVE_MATH_H
# include <math.h>
#endif
#ifdef HAVE_STRING_H
# include <string.h>
#endif
#ifdef HAVE_STRINGS_H
# include <strings.h>
#endif
#include "QF/cvar.h"
#include "QF/dstring.h"
#include "QF/input.h"
#include "QF/mathlib.h"
#include "QF/qargs.h"
#include "QF/quakefs.h"
#include "QF/sys.h"
#include "QF/va.h"
#include "QF/vid.h"
#include "QF/Vulkan/qf_vid.h"
#include "QF/Vulkan/buffer.h"//FIXME should QFV_CmdPipelineBarrier be here?
#include "QF/Vulkan/image.h"//FIXME should QFV_CmdPipelineBarrier be here?
#include "QF/Vulkan/renderpass.h"//FIXME should QFV_CmdPipelineBarrier be here?
#include "QF/Vulkan/pipeline.h"//FIXME should QFV_CmdPipelineBarrier be here?
#include "QF/Vulkan/command.h"
#include "QF/Vulkan/device.h"
#include "QF/Vulkan/instance.h"
#include "compat.h"
#include "d_iface.h"
#include "r_internal.h"
#include "vid_vulkan.h"
#include "util.h"
VkCommandPool
QFV_CreateCommandPool (qfv_device_t *device, uint32_t queueFamily,
int transient, int reset)
{
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
uint32_t flags = 0;
if (transient) {
flags |= VK_COMMAND_POOL_CREATE_TRANSIENT_BIT;
}
if (reset) {
flags |= VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
}
VkCommandPoolCreateInfo createInfo = {
VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, 0,
flags,
queueFamily
};
VkCommandPool pool;
dfunc->vkCreateCommandPool (dev, &createInfo, 0, &pool);
return pool;
}
qfv_cmdbufferset_t *
QFV_AllocateCommandBuffers (qfv_device_t *device, VkCommandPool pool,
int secondary, int count)
{
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
uint32_t level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
if (secondary) {
level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;
}
VkCommandBufferAllocateInfo allocInfo = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, 0,
pool, level, count
};
qfv_cmdbufferset_t *cmdbufferset;
cmdbufferset = DARRAY_ALLOCFIXED (*cmdbufferset, count, malloc);
dfunc->vkAllocateCommandBuffers (dev, &allocInfo, cmdbufferset->a);
return cmdbufferset;
}
VkSemaphore
QFV_CreateSemaphore (qfv_device_t *device)
{
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
VkSemaphoreCreateInfo createInfo = {
VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, 0,
0
};
VkSemaphore semaphore;
dfunc->vkCreateSemaphore (dev, &createInfo, 0, &semaphore);
return semaphore;
}
VkFence
QFV_CreateFence (qfv_device_t *device, int signaled)
{
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
VkFenceCreateInfo createInfo = {
VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, 0,
signaled ? VK_FENCE_CREATE_SIGNALED_BIT : 0,
};
VkFence fence;
dfunc->vkCreateFence (dev, &createInfo, 0, &fence);
return fence;
}
int
QFV_QueueSubmit (qfv_queue_t *queue, qfv_semaphoreset_t *waitSemaphores,
VkPipelineStageFlags *stages,
qfv_cmdbufferset_t *buffers,
qfv_semaphoreset_t *signalSemaphores, VkFence fence)
{
qfv_device_t *device = queue->device;
qfv_devfuncs_t *dfunc = device->funcs;
VkSubmitInfo submitInfo = {
VK_STRUCTURE_TYPE_SUBMIT_INFO, 0,
waitSemaphores->size, waitSemaphores->a, stages,
buffers->size, buffers->a,
signalSemaphores->size, signalSemaphores->a
};
//FIXME multi-batch
return dfunc->vkQueueSubmit (queue->queue, 1, &submitInfo, fence)
== VK_SUCCESS;
}
int
QFV_QueueWaitIdle (qfv_queue_t *queue)
{
qfv_device_t *device = queue->device;
qfv_devfuncs_t *dfunc = device->funcs;
return dfunc->vkQueueWaitIdle (queue->queue) == VK_SUCCESS;
}