mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-24 05:11:42 +00:00
dd19f7b500
- add a Host_NetError that dumps a packet log and disconnects, and use it instead of Host_EndGame in most cases - fix a couple multiply-defined vars
233 lines
5.3 KiB
C
233 lines
5.3 KiB
C
/*
|
|
skin.c
|
|
|
|
(description)
|
|
|
|
Copyright (C) 1996-1997 Id Software, Inc.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to:
|
|
|
|
Free Software Foundation, Inc.
|
|
59 Temple Place - Suite 330
|
|
Boston, MA 02111-1307, USA
|
|
|
|
*/
|
|
static const char rcsid[] =
|
|
"$Id$";
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
# include "config.h"
|
|
#endif
|
|
#ifdef HAVE_STRING_H
|
|
# include <string.h>
|
|
#endif
|
|
#ifdef HAVE_STRINGS_H
|
|
# include <strings.h>
|
|
#endif
|
|
|
|
#include "QF/cmd.h"
|
|
#include "QF/console.h"
|
|
#include "QF/cvar.h"
|
|
#include "QF/msg.h"
|
|
#include "QF/screen.h"
|
|
#include "QF/va.h"
|
|
|
|
#include "cl_parse.h"
|
|
#include "cl_skin.h"
|
|
#include "client.h"
|
|
#include "compat.h"
|
|
#include "host.h"
|
|
|
|
cvar_t *noskins; //XXX FIXME
|
|
cvar_t *skin;
|
|
cvar_t *topcolor;
|
|
cvar_t *bottomcolor;
|
|
|
|
extern char allskins[128];
|
|
|
|
|
|
void
|
|
Skin_NextDownload (void)
|
|
{
|
|
int i;
|
|
player_info_t *sc;
|
|
|
|
if (cls.downloadnumber == 0) {
|
|
Con_Printf ("Checking skins...\n");
|
|
CL_UpdateScreen (realtime);
|
|
}
|
|
cls.downloadtype = dl_skin;
|
|
|
|
for (; cls.downloadnumber != MAX_CLIENTS; cls.downloadnumber++) {
|
|
sc = &cl.players[cls.downloadnumber];
|
|
if (!sc->name[0])
|
|
continue;
|
|
Skin_Find (sc);
|
|
if (noskins->int_val) //XXX FIXME
|
|
continue;
|
|
if (!CL_CheckOrDownloadFile (va ("skins/%s.pcx", sc->skin->name)))
|
|
return; // started a download
|
|
}
|
|
|
|
if (!cls.demoplayback)
|
|
Netchan_AckPacket (&cls.netchan);
|
|
|
|
cls.downloadtype = dl_none;
|
|
|
|
// now load them in for real
|
|
for (i = 0; i < MAX_CLIENTS; i++) {
|
|
sc = &cl.players[i];
|
|
if (!sc->name[0])
|
|
continue;
|
|
Skin_Find (sc);
|
|
Skin_Cache (sc->skin);
|
|
sc->skin = NULL;
|
|
}
|
|
|
|
if (cls.state != ca_active) { // get next signon phase
|
|
MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
|
|
MSG_WriteString (&cls.netchan.message, va ("begin %i",
|
|
cl.servercount));
|
|
Cache_Report (); // print remaining memory
|
|
}
|
|
}
|
|
|
|
/*
|
|
CL_Skins_f
|
|
|
|
Refind all skins, downloading if needed.
|
|
*/
|
|
void
|
|
CL_Skins_f (void)
|
|
{
|
|
Skin_Flush ();
|
|
cls.downloadnumber = 0;
|
|
cls.downloadtype = dl_skin;
|
|
Skin_NextDownload ();
|
|
}
|
|
|
|
/*
|
|
CL_AllSkins_f
|
|
|
|
Sets all skins to one specific one
|
|
*/
|
|
void
|
|
CL_AllSkins_f (void)
|
|
{
|
|
strcpy (allskins, Cmd_Argv (1));
|
|
CL_Skins_f ();
|
|
}
|
|
|
|
void
|
|
CL_Color_f (void)
|
|
{
|
|
// just for quake compatability...
|
|
char num[16];
|
|
int top, bottom;
|
|
|
|
if (Cmd_Argc () == 1) {
|
|
Con_Printf ("\"color\" is \"%s %s\"\n",
|
|
Info_ValueForKey (cls.userinfo, "topcolor"),
|
|
Info_ValueForKey (cls.userinfo, "bottomcolor"));
|
|
Con_Printf ("color <0-13> [0-13]\n");
|
|
return;
|
|
}
|
|
|
|
if (Cmd_Argc () == 2)
|
|
top = bottom = atoi (Cmd_Argv (1));
|
|
else {
|
|
top = atoi (Cmd_Argv (1));
|
|
bottom = atoi (Cmd_Argv (2));
|
|
}
|
|
|
|
top &= 15;
|
|
if (top > 13)
|
|
top = 13;
|
|
bottom &= 15;
|
|
if (bottom > 13)
|
|
bottom = 13;
|
|
|
|
snprintf (num, sizeof (num), "%i", top);
|
|
Cvar_Set (topcolor, num);
|
|
snprintf (num, sizeof (num), "%i", bottom);
|
|
Cvar_Set (bottomcolor, num);
|
|
}
|
|
|
|
void
|
|
CL_Skin_Init (void)
|
|
{
|
|
Skin_Init ();
|
|
Cmd_AddCommand ("skins", CL_Skins_f, "Download all skins that are "
|
|
"currently in use");
|
|
Cmd_AddCommand ("allskins", CL_AllSkins_f, "Force all player skins to "
|
|
"one skin");
|
|
Cmd_AddCommand ("color", CL_Color_f, "The pant and shirt color (color "
|
|
"shirt pants) Note that if only shirt color is given, "
|
|
"pants will match");
|
|
}
|
|
|
|
void
|
|
CL_Skin_Init_Cvars (void)
|
|
{
|
|
Skin_Init_Cvars ();
|
|
noskins = Cvar_Get ("noskins", "0", CVAR_NONE, NULL, //XXX FIXME
|
|
"set to 1 to not download new skins");
|
|
skin = Cvar_Get ("skin", "", CVAR_ARCHIVE | CVAR_USERINFO, Cvar_Info,
|
|
"Players skin");
|
|
topcolor = Cvar_Get ("topcolor", "0", CVAR_ARCHIVE | CVAR_USERINFO,
|
|
Cvar_Info, "Players color on top");
|
|
bottomcolor = Cvar_Get ("bottomcolor", "0", CVAR_ARCHIVE | CVAR_USERINFO,
|
|
Cvar_Info, "Players color on bottom");
|
|
}
|
|
|
|
void
|
|
CL_NewTranslation (int slot, skin_t *skin)
|
|
{
|
|
char s[512];
|
|
player_info_t *player;
|
|
|
|
if (slot > MAX_CLIENTS)
|
|
Host_NetError ("CL_NewTranslation: slot > MAX_CLIENTS");
|
|
|
|
player = &cl.players[slot];
|
|
if (!player->name[0])
|
|
return;
|
|
|
|
strcpy (s, Info_ValueForKey (player->userinfo, "skin"));
|
|
COM_StripExtension (s, s);
|
|
if (player->skin && !strequal (s, player->skin->name))
|
|
player->skin = NULL;
|
|
|
|
if (player->_topcolor != player->topcolor ||
|
|
player->_bottomcolor != player->bottomcolor || !player->skin) {
|
|
player->_topcolor = player->topcolor;
|
|
player->_bottomcolor = player->bottomcolor;
|
|
|
|
Skin_Set_Translate (player->topcolor, player->bottomcolor,
|
|
player->translations);
|
|
if (!player->skin)
|
|
Skin_Find (player);
|
|
memcpy (skin, player->skin, sizeof (*skin));
|
|
skin->texture = skin_textures + slot; // FIXME
|
|
skin->data.texels = Skin_Cache(player->skin);
|
|
// FIXME: breaks cache ownership
|
|
Skin_Do_Translation (player->skin, slot, skin);
|
|
} else {
|
|
memcpy (skin, player->skin, sizeof (*skin));
|
|
skin->texture = skin_textures + slot; // FIXME
|
|
skin->data.texels = Skin_Cache(player->skin);
|
|
// FIXME: breaks cache ownership
|
|
}
|
|
}
|