Bill Currie
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6fcf8395ca
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FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
changes between nq and qw (gl_mtexable, texture_mode and GL_CheckBrightness)
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2001-04-15 21:11:41 +00:00 |
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Joseph Carter
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2bc55b7828
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Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
make Cvar_Get's a lot easier to read.
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2001-04-10 23:39:30 +00:00 |
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Bill Currie
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051f3ca96e
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nq-{sdl,sgl,wgl} compile, but don't link
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2001-04-10 23:17:47 +00:00 |
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Bill Currie
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e939ccc40a
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cvars now sport a callback function that gets called whenever the cvar changes
or on initial get.
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2001-03-31 01:02:52 +00:00 |
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Bill Currie
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f78b973978
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move the api headers into include/QF and clean up (most of) the resulting mess.
target specific files that I don't build won't compile yet. just put QF/
infront of the offending headers.
Also move ver_check into libqfutils
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2001-03-27 20:33:07 +00:00 |
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Joseph Carter
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3ab3941c81
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NQ's menu is gone too, menu.c is laying around till I add more info to the
TODO file, then it dies too.
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2001-03-04 07:43:27 +00:00 |
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Joseph Carter
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168d47402a
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Mostly whitespace, these files are now identical and COULD be merged, if
they weren't about to get a rewrite first.
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2001-03-03 06:51:18 +00:00 |
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Bill Currie
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1fce1ea12e
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run indent over all the .c files using qw's .indent.pro. The real reason for
this is I mistakenly did so while making some other changes (which I made sure
were NOT in the checkin:)
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2001-02-26 06:48:02 +00:00 |
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Bill Currie
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10b8c5e8ad
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ok, nq compiles again
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2001-02-21 21:44:57 +00:00 |
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Bill Currie
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95f6db7775
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start merging stuff into libs/util and fix the concequences in nq. nq doesn't
build yet though (keys.c, *screen.c and *view.c) due to console fun.
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2001-02-21 19:35:06 +00:00 |
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Bill Currie
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87854e1a0c
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initial checkin of most recent newtree and nuq(?) source
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2001-02-19 21:15:25 +00:00 |
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