Bill Currie
e0aa405e76
remove some dead code
2002-07-30 01:56:07 +00:00
Bill Currie
5fd916a0da
looped oggs now work so long as they have a CUEPOINT= comment
2002-07-29 22:25:32 +00:00
Bill Currie
d00ed9619f
give dstring_adjust a prototype and fix up some whitespace
2002-07-29 19:52:19 +00:00
Bill Currie
0514d37458
don't accept absurdly large vertex arrays
2002-07-27 16:46:58 +00:00
Bill Currie
d04eeb3ba2
get -wgl working again
2002-07-27 06:43:28 +00:00
Bill Currie
01228a8be0
set the file mode before seeking
2002-07-27 06:42:52 +00:00
Bill Currie
b3d6875e61
_vsnprintf doesn't like a null pointer in windows
2002-07-27 02:00:06 +00:00
Bill Currie
587ac5670b
using R_FLOAT for setting individual fields of the return vector ain't so
...
good a thing to do.
2002-07-25 14:58:02 +00:00
Ragnvald Maartmann-Moe IV
587de27849
Another step towards QSG2 compliance.
2002-07-25 14:43:36 +00:00
Ragnvald Maartmann-Moe IV
3c7d65a798
Whitespace.
2002-07-25 14:42:41 +00:00
Ragnvald Maartmann-Moe IV
4ed68266ea
Speedup when r_waterripple = 0, and small speedup to texture coordinate calculation.
2002-07-25 14:01:36 +00:00
Bill Currie
2f57f95783
don't show the single player menu line
2002-07-25 05:33:16 +00:00
Bill Currie
51e4cad3fe
get Draw_SubImage doing transparencies
2002-07-25 05:04:22 +00:00
Bill Currie
51b189f56a
make Draw_SubPic do transparent pics
2002-07-25 04:30:50 +00:00
Bill Currie
de22355371
use P_* for params and R_* for return values in builtins code
2002-07-24 21:42:33 +00:00
Bill Currie
defcedec49
give access to Draw_SubPic
2002-07-24 21:39:03 +00:00
Ragnvald Maartmann-Moe IV
d3fc8c5fb6
No need for function pointers on R_AddDynamicLights_*, they are never called from outside the R_BuildLightMaps_* function that matches them.
...
Nice spotting, taniwha!
2002-07-24 15:30:28 +00:00
Ragnvald Maartmann-Moe IV
85c7e43aef
Split lightmaps off from surface drawing.
2002-07-23 19:57:47 +00:00
Ragnvald Maartmann-Moe IV
227da6afba
Change pr_boundscheck default to 0. *grmbl*
2002-07-21 23:35:36 +00:00
Bill Currie
acf9ce392c
move pakfile.[ch] into libQFutil and make quakefs.c use it instead of its
...
own code. This also removes the evil pak file count limit :)
2002-07-21 06:11:28 +00:00
Bill Currie
bff6291bfb
don't need to force developer now
2002-07-16 22:06:52 +00:00
Bill Currie
ac1392eb74
object.r:
...
define __obj_exec_class, obj_msgSend and obj_msgSend_super for the way
qfcc now handles these defs
pr_edict.c:
PR_ValueString now checks that the function is valid before trying to
print its name.
class.c:
__obj_exec_class is now extern
linker.c:
fix more mangled relocs
method.c:
obj_msgSend and obj_msgSend_super are now extern
qfcc.c:
fixes so obj_module_t doesn't get zapped
type.c:
fixes so obj_module_t doesn't get zapped
2002-07-16 19:03:56 +00:00
Bill Currie
35d224f1da
a little more info and force developer on for now
2002-07-16 15:39:49 +00:00
Bill Currie
34fa421638
whitespace
2002-07-13 03:41:33 +00:00
Ragnvald Maartmann-Moe IV
1f8a1d613f
Fix r_particles_nearclip being forced to max.
2002-07-08 00:05:33 +00:00
Ragnvald Maartmann-Moe IV
d297c2b3a3
Colormod & alpha for brushmodels, excluding skypoly emittors.
2002-07-07 06:15:36 +00:00
Ragnvald Maartmann-Moe IV
edc4e27124
Minor order fixup.
2002-07-07 02:34:48 +00:00
Bill Currie
1337b8bd3d
be a little more verbose with the "Bad surface extents" error.
2002-07-03 21:03:49 +00:00
Jeff Teunissen
065ec7ff39
Clean up the "fxMesa" error message so it makes more sense, and so most people
...
will actually see it if they need it.
2002-07-03 06:31:03 +00:00
Ragnvald Maartmann-Moe IV
e1854315ac
Clean out DDActive, except from -mgl, which isn't supported ATM. Clean up vid_mgl.c comments and dead code a bit.
2002-07-02 20:34:51 +00:00
Bill Currie
91dc5b20db
nuke MSG_ReadChar. Other than the sign extention, it's redundant and nothing
...
a suitable typecast can't take care of.
2002-07-02 19:15:29 +00:00
Ragnvald Maartmann-Moe IV
5e5fdb7bc2
Kill MSG_WriteChar.
2002-07-02 19:13:53 +00:00
Bill Currie
e5d8781150
win32 compile fixes. still have problems with DDActive, but Despair's going
...
to look at that.
2002-07-02 18:45:50 +00:00
Ragnvald Maartmann-Moe IV
a49177c605
Merge a few more lines into queue_character, and prepare for optimizing gl Draw_nString.
2002-06-28 17:47:26 +00:00
Bill Currie
1828cbff5a
get the type for getProcAddress right
2002-06-28 17:15:49 +00:00
Ragnvald Maartmann-Moe IV
a6d999dfa4
Speed up most of the MSG_Write* functions by reducing the number of times SZ_GetSpace gets called.
2002-06-28 04:48:07 +00:00
Ragnvald Maartmann-Moe IV
4e467ac8df
Whitespace.
2002-06-27 18:50:26 +00:00
Bill Currie
e77d730054
windows really sucks
2002-06-27 16:37:16 +00:00
Ragnvald Maartmann-Moe IV
fd1ded5c4a
Add r_nearclip and r_particles_nearclip. Also put some limits on r_farclip. And fix id's insane max and min float, and some minor improvements in frustum setup in GL.
2002-06-26 22:20:12 +00:00
Ragnvald Maartmann-Moe IV
e6e11af426
Move the contents of gl_funcs.c out of the renderer, and into targets where they belong. Also some cleanups. -sgl target is temporarily broken, all others should work.
2002-06-24 21:35:37 +00:00
Chris Ison
70d8026067
Removing -3dfx's dependancy on clide
2002-06-24 15:56:01 +00:00
Ragnvald Maartmann-Moe IV
c8bc5dfb4c
QSG2 glows almost working. Plus lots of typos killed.
2002-06-18 21:41:24 +00:00
Ragnvald Maartmann-Moe IV
c25cfe6c9e
A couple extra glFinishes a frame just aren't good for performance, even if they are a handy workaround for taniwha's text rendering bug...
2002-06-18 15:40:30 +00:00
Bill Currie
1486c97b8f
move the vertex setup and va flushing code into inline functions, killing a
...
lot of duplicate code. Performance is not harmed :)
also some whitespace
2002-06-18 04:13:46 +00:00
Bill Currie
717127e0d8
don't print ! on uninitialized global defs that are the correct type for
...
the instruction
2002-06-17 05:31:08 +00:00
Bill Currie
59dba829f2
fix an out-by-one error caused by over-optimisation of floats.
2002-06-17 00:26:13 +00:00
Bill Currie
2264c28310
pr_strings:
...
remove a bogus 0x which caused confusion in an error message
def.c:
vector fields still need an extra 3 globals for their component fields
2002-06-16 05:24:58 +00:00
Bill Currie
76704e9daf
the other part of the rename
2002-06-16 04:22:51 +00:00
Ragnvald Maartmann-Moe IV
00f5d82a86
Make wizard spike hits visible, plus a couple minor cleanups.
2002-06-15 10:54:26 +00:00
Ragnvald Maartmann-Moe IV
2a4f2a77fb
Whitespace.
2002-06-15 10:52:14 +00:00