It really doesn't seem wise to allow the compiler to do so as it would
overwrite unrelated defs. The only time such a thing is valid is the return
statement (silly vm design), and that's read-only.
Also remove the extern for current_storage as it belongs in shared.h.
I'm not satisfied with the documentation for initialize_def, but it will do
for now. I probably have to rewrite the thing as it's a bit of a beast.
With the intoduction of the statement type enum came a prefix clash. As
"st" makes sense for "statement type", I decided that "storage class"
should be "sc". Although there haven't been any problems as of yet, I
decided it would be a good idea to clean up the clash now. It also helps
avoid confusion (I was a bit surprised after working with st_assign etc to
be reminded of st_extern etc).
qfcc isn't meant to be long running, so I'm not super worried about memory
usage, but definitely lost memory blocks when compiling just a single
function seems a tad sloppy.
It doesn't quite work yet, but...
It has proven necessary to know what type .return has at any point in the
function. The segfault in ctf is caused by the return statement added to
the end of the void function messing with the expr pointer stored in the
daglabel for .return. While this is actually by design (though the
statement really should have a valid expr pointer rather than), it actually
highlights a bigger problem: there's no stable knowledge of the current
type of .return. This is not a problem in expression statements as the
dagnodes for expression statements store the desired types of all operands.
However, when assigning from .return to attached variables in a leaf node,
the type of .return is not stored anywhere but the expression last
accessing .return.
Now information like dags or live variables are dumped separately, and the
live variable information replaces the flow node in the diagram (like dags
have recently).
They really should have been in statements.[ch] in the first place
(actually, they sort of were: is_goto etc, so some redundant code has been
removed, too).
Native versions of qfcc and pak are now built automatically, and the
android toolchain now defaults to a more sensible place. Also, the separate
pkg-config replacement is no longer necessary.
It turns out gcc has a way to force functions to inline even when it thinks
doing so would not be a good idea (call to a modest sized function unlikely).
The depth limits in the gl and glsl renderers and in the trace code really
bothered me, but then the fix hit me: at load-time, recurse the trees
normally and record the depth in the appropriate place. The node stacks can
then be allocated as necessary (I chose to add a paranoia buffer of 2, but
I expect the maximum depth will rarely be used).
Modifying the existing alias chain proved to be a bad idea (in retrospect,
I should have known better:P). Instead, just walk down any existing alias
chain to the root operand and build a new alias from that.
These are based on the ps3dev scripts, so native qfcc and pak are built
automatically.
Note that there may be a need to replace or even just nuke bison in the
toolchain as it is too old and can't build qfcc.