Bill Currie
21a4d6f547
update the menu code to be built using separate compilation
2002-07-17 19:00:56 +00:00
Bill Currie
ba9ad15ebd
it he's if I understand that Draw_CachePic puts the pic into the cache...
2002-04-10 06:56:25 +00:00
Bill Currie
15e17acc1c
the draw api now uses a `real' qpic_t rather than loading the pic every time
2002-04-09 21:38:41 +00:00
Robin Redeker
264e9b1617
Added teamname to the playerconfig dialog.
...
Made noskins a archived var.
Added a network menu.
-> just realized, that menu-code is still to blown
and still sucks too much. i am thinking about a
more templated menu-code. (tanwha: i will design something nice ;)
2002-03-20 16:13:32 +00:00
Robin Redeker
adc8fc07fb
Fixed a forgotten debugprint;
2002-03-19 19:07:28 +00:00
Robin Redeker
489bc7291a
Playermenu working now fine.
...
Added some api-functions to complete playermenu.
(Playermenu isn't still finished)
2002-03-19 17:07:56 +00:00
Robin Redeker
adca50e52b
Did further working on the menu code.
...
Added a _unfinished_ Player options-submenu, for setting
the name, top-/bottomcolor.
Added Draw_Fill and such to the progs api.
Added some comments.
2002-03-16 20:22:01 +00:00
Robin Redeker
757556022b
1. general menu code cleanup
...
2. added lots of comments to my menu code
3. wrote a string hash api (key -> value assignment list)
Hm, nothing else afaik. ;)
2002-03-16 15:52:17 +00:00
Robin Redeker
863b4e9bbd
Improved the menu code a bit, made style cleaner and
...
added some comments to my menu code.
2002-03-16 00:14:24 +00:00
Robin Redeker
706de39c06
Made fraglogging switchable. And added it to the features-menu.
...
cl_fraglog is the new cvar for toggling fraglogging.
2002-03-14 19:41:49 +00:00
Bill Currie
c4a8f35a6f
wonder how I forgot the -Werror...
2002-03-14 18:51:25 +00:00
Bill Currie
33513ce67b
demo autorecord patch from RvB
2002-03-14 18:48:04 +00:00
Bill Currie
81eda409f1
convert so ifs to ?:
2002-02-25 16:35:01 +00:00
Bill Currie
86f92131a9
invert mouse option from RvB
2002-02-25 16:20:43 +00:00
Robin Redeker
ba902690ee
Percentage-bars now look like in old quake
2002-02-02 13:19:05 +00:00
Robin Redeker
c7e50a735d
Added some bindings to the binding-submenu.
...
Added a audio-menu and soem other stuff i forgot.
2002-02-02 12:43:14 +00:00
Robin Redeker
2ac4ab161a
The option-menus now have a better layout and
...
the control-binding-submenu works a lot better now too.
I added some string-functions for the API.
2002-02-02 09:38:25 +00:00
Robin Redeker
ecc20a7d17
Worked on the options-menu and made gamma-bar more useable and
...
moved control-binding (still in construction) to a extra-submenu.
2002-02-02 08:06:50 +00:00
Bill Currie
cf2f42ea6a
make it so menu items can get called for any keypress. this is optionally
...
done by setting the allkeys param to 1. when this is the case, if the menu
item function returns 0, normal processing is done, otherwise processing
stops.
2002-02-01 17:32:40 +00:00
Robin Redeker
8503b43897
Added beginnings for the command-binding to the
...
option-menu.
2002-01-31 21:10:43 +00:00
Robin Redeker
c74e2a52c7
Added a gamma-selector (but waiting still for new key-handling-api)
...
and auto-run option.
2002-01-30 20:02:15 +00:00
Bill Currie
9c6def5c7d
fade the screen when drawing the menus (this is optional per menu)
2002-01-29 22:32:56 +00:00
Bill Currie
476c3d2626
helps if I understand what elmex was up to :)
2002-01-29 21:51:19 +00:00
Robin Redeker
6c1fbd079c
Added options menu. Can now be find in options.qc.
...
Only mouse-grab, fullscreen and crosshair can be changed by
it now.
2002-01-29 19:04:24 +00:00