Bill Currie
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a0828ddd06
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Clean up bsp limits.
Delete all bogus bsp limits, fixing the code that depended on them.
Document those limits that are dictated by the format.
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2010-12-07 17:58:09 +09:00 |
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Bill Currie
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0c4b2f9e19
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Add the default extension when no output file is specified.
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2010-10-16 22:09:18 +09:00 |
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Bill Currie
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ef7958d680
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Lots of const correctness.
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2010-10-13 20:52:08 +09:00 |
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Bill Currie
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fcd1897421
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Create the qfbsp doxygen modules.
Also, make doxygen extract static functions as well, so qfbsp's docs can be
more complete.
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2010-10-13 20:52:08 +09:00 |
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Bill Currie
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a51e888a1b
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Nuke MAX_OSPATH and clean up the mess.
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2010-08-25 13:31:08 +09:00 |
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Bill Currie
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a703956553
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split up most of bsp5.h and get things compiling again
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2010-08-18 17:52:13 +09:00 |
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Bill Currie
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e2355aa357
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add --extract-hull which produces C structures for the clipping hull (currently only hull 0)
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2009-03-18 03:28:34 +00:00 |
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Bill Currie
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787a9bc182
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forgot to increment the tail number (would have made a mess of maps with more than one duplicate of a texture name)
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2007-05-09 10:08:35 +00:00 |
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Bill Currie
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6a019f1859
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make sure all miptex entries have a unique name in the generated wad file so no textures get lost when extracting.
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2007-05-07 02:06:03 +00:00 |
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Bill Currie
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3fb03fc2be
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hah, should have been using __attribute__((used)) all that time (rather
than __attribute__((unused))). fixes the missing console in -x11
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2005-08-04 15:27:09 +00:00 |
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Bill Currie
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f10f59bb42
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don't try to write non-existant textures
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2004-05-11 07:26:33 +00:00 |
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Bill Currie
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3f6b2fd87b
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has some issues, but support writting to stdout
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2004-05-01 03:39:33 +00:00 |
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Bill Currie
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a12074c1a6
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can now extract entities from foo.bsp to foo.ent
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2004-04-30 21:51:00 +00:00 |
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Bill Currie
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31d970aca0
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can now dump a map's textures to a wad file (name currently based on bsp
file name (eg, foo.bsp -> foo.wad)
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2004-01-15 07:16:44 +00:00 |
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Bill Currie
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c31c97a6d9
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minor cleanup: LoadBSP really shouldn't be doing the bsp2prt stuff :)
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2004-01-13 03:02:25 +00:00 |
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Bill Currie
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d0a95aba9d
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t-juctions don't affect portals so don't mess with the loaded faces
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2004-01-12 02:09:42 +00:00 |
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Bill Currie
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dd3f9b2265
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qfbsp --portal foo.bsp now works :) produces identical results for simple
maps.
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2004-01-12 01:52:08 +00:00 |
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Bill Currie
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440e03374e
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first stab at getting bsp to portal working. produces a portal file that
looks ok at first glance but the numbers are a tad bogus. More loading
errors, I guess.
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2004-01-11 08:48:58 +00:00 |
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