mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-05 20:50:43 +00:00
dd3f9b2265
maps.
267 lines
5.4 KiB
C
267 lines
5.4 KiB
C
/*
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#FILENAME#
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#DESCRIPTION#
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Copyright (C) 2003 #AUTHOR#
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Author: #AUTHOR#
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Date: #DATE#
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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static __attribute__ ((unused)) const char rcsid[] =
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"$Id$";
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#ifdef HAVE_STRING_H
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# include <string.h>
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#endif
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#ifdef HAVE_STRINGS_H
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# include <strings.h>
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#endif
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#include <stdlib.h>
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#include <ctype.h>
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#include <errno.h>
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#include "QF/dstring.h"
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#include "QF/qendian.h"
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#include "QF/sys.h"
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#include "QF/va.h"
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#include "QF/wad.h"
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#include "bsp5.h"
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#include "options.h"
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face_t *mfaces;
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node_t *nodes;
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node_t *leafs;
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texinfo_t *texinfo;
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dvertex_t *vertices;
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dedge_t *edges;
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int *surfedges;
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unsigned short *marksurfaces;
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plane_t *mplanes;
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static brushset_t bs;
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static void
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load_texinfo (void)
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{
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texinfo = bsp->texinfo;
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}
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static void
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load_entities (void)
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{
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}
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static void
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load_clipnodes (void)
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{
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}
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static void
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load_surfedges (void)
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{
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surfedges = bsp->surfedges;
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}
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static void
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load_edges (void)
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{
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edges = bsp->edges;
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}
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static void
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load_planes (void)
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{
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dplane_t *p;
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int i;
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mplanes = malloc (bsp->numplanes * sizeof (plane_t));
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for (i = 0; i < bsp->numplanes; i++) {
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p = bsp->planes + i;
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VectorCopy (p->normal, mplanes[i].normal);
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mplanes[i].dist = p->dist;
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mplanes[i].type = p->type;
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}
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}
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static void
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load_marksurfaces (void)
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{
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marksurfaces = bsp->marksurfaces;
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}
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static void
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load_faces (void)
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{
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dface_t *f;
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int i, j, k, l;
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winding_t *points;
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mfaces = calloc (bsp->numfaces, sizeof (face_t));
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for (i = 0; i < bsp->numfaces; i++) {
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f = bsp->faces + i;
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mfaces[i].planenum = f->planenum;
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mfaces[i].planeside = f->side;
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mfaces[i].texturenum = f->texinfo;
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mfaces[i].points = NewWinding (f->numedges);
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mfaces[i].edges = surfedges + f->firstedge;
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points = mfaces[i].points;
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points->numpoints = f->numedges;
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for (j = 0; j < points->numpoints; j++) {
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int e = mfaces[i].edges[j];
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int v;
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if (e < 0) {
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v = edges[-e].v[1];
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} else {
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v = edges[e].v[0];
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}
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VectorCopy (vertices[v].point, points->points[j]);
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}
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for (j = 0; j < points->numpoints - 2; j++) {
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vec3_t v1, v2, v3;
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VectorSubtract (points->points[j + 1], points->points[j], v1);
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l = -1;
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for (k = j + 2; k < points->numpoints; k++) {
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VectorSubtract (points->points[k], points->points[j], v2);
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CrossProduct (v1, v2, v3);
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if (VectorLength (v3) > 0.0001)
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break;
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l = k;
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}
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if (l - j > 1) {
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memmove (points->points[j + 1], points->points[l],
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(points->numpoints - j) * sizeof (vec3_t));
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points->numpoints -= l - j - 1;
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}
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}
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}
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}
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static void
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load_vertices (void)
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{
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vertices = bsp->vertexes;
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}
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static void
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load_leafs (void)
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{
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dleaf_t *l;
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int i, j;
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leafs = calloc (bsp->numleafs, sizeof (node_t));
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for (i = 0; i < bsp->numleafs; i++) {
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l = bsp->leafs + i;
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leafs[i].planenum = -1;
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leafs[i].contents = l->contents;
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VectorCopy (l->mins, leafs[i].mins);
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VectorCopy (l->maxs, leafs[i].maxs);
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leafs[i].markfaces = calloc (l->nummarksurfaces + 1,
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sizeof (face_t *));
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for (j = 0; j < l->nummarksurfaces; j++) {
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unsigned short ms = l->firstmarksurface + j;
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leafs[i].markfaces[j] = mfaces + marksurfaces[ms];
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}
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}
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}
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static void
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load_nodes (void)
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{
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dnode_t *n;
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face_t *f;
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int i, j;
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nodes = calloc (bsp->numnodes, sizeof (node_t));
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for (i = 0; i < bsp->numnodes; i++) {
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n = bsp->nodes + i;
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VectorCopy (n->mins, nodes[i].mins);
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VectorCopy (n->maxs, nodes[i].maxs);
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nodes[i].planenum = n->planenum;
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nodes[i].firstface = n->firstface;
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nodes[i].numfaces = n->numfaces;
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for (j = 0; j < 2; j++) {
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if (n->children[j] < 0) {
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nodes[i].children[j] = leafs - n->children[j] - 1;
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} else {
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nodes[i].children[j] = nodes + n->children[j];
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}
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}
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if (nodes[i].numfaces) {
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nodes[i].faces = mfaces + nodes[i].firstface;
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for (j = 0, f = nodes[i].faces; j < n->numfaces - 1; j++, f++) {
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f->next = f + 1;
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}
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}
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}
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}
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static void
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load_models (void)
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{
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}
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static void
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load_textures (void)
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{
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}
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void
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LoadBSP (void)
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{
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QFile *f;
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vec3_t ooo = {1, 1, 1};
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f = Qopen (options.bspfile, "rb");
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if (!f)
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Sys_Error ("couldn't open %s. %s", options.bspfile, strerror(errno));
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bsp = LoadBSPFile (f, Qfilesize (f));
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Qclose (f);
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load_texinfo ();
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load_entities ();
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load_clipnodes ();
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load_surfedges ();
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load_edges ();
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load_planes ();
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load_marksurfaces ();
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load_vertices ();
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load_faces ();
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load_leafs ();
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load_nodes ();
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load_models ();
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load_textures ();
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memcpy (planes, mplanes, bsp->numplanes * sizeof (plane_t));
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numbrushplanes = bsp->numplanes;
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VectorSubtract (bsp->models[0].mins, ooo, bs.mins);
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VectorAdd (bsp->models[0].maxs, ooo, bs.maxs);
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brushset = &bs;
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PortalizeWorld (nodes);
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WritePortalfile (nodes);
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}
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