Commit graph

10 commits

Author SHA1 Message Date
Bill Currie
75ec6bf244 Clean out some unnecessary types from the progs engine and clean up the mess.
This is a nasty commit, sorry, but 99% of the commit is interdependent.
2011-01-10 12:25:31 +09:00
Jeff Teunissen
f86e933c6a Array API fixes
NQ menus work now.
2010-12-12 05:40:24 -05:00
Jeff Teunissen
c58a72842f Update users of Array to new API 2010-12-11 20:32:19 -05:00
Bill Currie
b0879ba255 Convert Point, Size and Rect to structs.
Group and the menu plist parser are currently broken.
2010-11-24 17:01:17 +09:00
Bill Currie
73e45cc8ee working on scripted menus; video works
dealloc -> release

This is an imperfect revision of history.
2004-11-18 05:08:00 +00:00
Brian Koropoff
687a0845b6 Introducing the GIB Object System (TM). This breaks scriptable HUD for now
and probably has enough bugs to leave the Orkin man scratching his head,
but it works and allows you to do neat things like write classes in GIB
(amazing!) and subclass builtin classes (which are Object and Thread at the
moment, Hash should be coming soon as a replacement for stem and leaf
variables).
2003-09-11 06:03:13 +00:00
Bill Currie
da86367824 update for recent changes to Object 2003-07-29 19:55:41 +00:00
Brian Koropoff
3205f0f672 Added the HUDAnimation class and GIB bindings to use it, as well as other
enhancements and cleanups to the scriptable HUD system.
2003-05-23 04:29:01 +00:00
Brian Koropoff
dcf1bcf141 HUD interface leak fixes and enhancements. Something is still leaking
memory, though.
2003-05-15 06:49:10 +00:00
Brian Koropoff
e160ead563 Added the scriptable HUD interface between the engine, Rua, and GIB. 2003-05-14 21:17:32 +00:00